Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
Spawning without even a backpack, let alone any fuel for it, would be perfect. Totally forgot about the filter, good point!
Sir/Ma'am, I think you've hit the nail on the head.
Presumably this still gives the player a suit and backpack? I'm thinking of removing EVERYTHING except the helmet and suit, the two canisters (with 500kpa O2) and a half charged small battery.
This will force the person who 'died' to go get inside and suited up.. and it enforces a cost to dying. This will stop people jetpacking everywhere like they're invincible because death is not just meaningless, but a source of materials and batteries.