Agony UNRATED
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Agony UNRATED

74 ratings
Agony - Tweak Guide
By AdayDr1en
Graphics and control tweaks, or fixing stuff
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Intro
Game has a lot of visual effects tied to generic UE4 quality settings. This guide shows you how to enable/disable them individually. Unlike UE3, you can change graphics options in menu and any tweaks made in ini's will not be reverted. Ini tweaks override the menu.

We're editing config files for this. The configs are found inside of,

C:\Users\(your username)\AppData\Local\Agony\Saved_Unrated\Config\WindowsNoEditor

Default location for most people.
Framerate cap
Smooth framerate option is recommended to cap game FPS, if you don't use Vsync. Uncapped makes the system components work harder and hotter because these games may push 300-1000 frames. Even for the best systems, this can cause stuttering. Your hardware just lasts longer if you at least cap frames to 75-100.

This is also recommend for Agony; the game and menu FPS limits are bugged, and using driver utilities only affects menu FPS. You need this tweak to cap gameplay FPS.

[/script/engine.engine]
MinDesiredFrameRate=0
bSmoothFrameRate=true
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=5),UpperBound=(Type=Exclusive,Value=75))

Paste the above into Engine.ini

Value 75 or of your choosing.

Make sure to disable Vsync.
Raw mouse input
Inside of Input.ini,

Paste the following

[/script/engine.inputsettings]
bEnableMouseSmoothing=False
LookRightScale=0.000000
LookUpScale=0.000000
bViewAccelerationEnabled=false

[Engine.PlayerInput]
bEnableMouseSmoothing=False
LookRightScale=0.000000
LookUpScale=0.000000
bViewAccelerationEnabled=false

Inside of Engine.ini,

Paste the following

[/script/engine.engine]
r.oneframethreadlag=0

Also helps to disable Vsync.
Visuals and clarity
Add the following lines under [Systemsettings] section in Engine.ini. For most of these, value of 1 to enable and 0 to disable.

r.SceneColorFringeQuality=1

Chromatic aberration; out of focus color separation effect like from a camera.

r.DepthOfFieldQuality=4

Out of focus blurring effect. Quality options: 0-4.

r.Tonemapper.GrainQuantization=1
r.Tonemapper.Quality=5


Film grain effect. First line toggles, the second line("quality") controls the grain intensity. Quality options: 0-5.

r.Fog=1

You can disable ambient fog in the game. Levels may look darker and flatter than intended, though.

r.MotionBlurQuality=4

Blur on moving characters/objects and when you turn. Quality options: 0-4.

r.BloomQuality=5

Bloom lighting. Quality options 0-5.

r.MaxAnisotropy=16

Image filtering quality. 0-16. Recommended for games without the menu option.
Visuals + (light)
Can impact performance a lot; Enabling qualities not found in menu or increasing them higher than most games allow. I use this set.

Better shadows, lighting, reflections.

r.LightFunctionQuality=1
r.EyeAdaptationQuality=2
r.LensFlareQuality=3
r.BloomQuality=5
r.LightShaftQuality=1
r.DynamicLights=True
r.DynamicShadows=True
r.bAllowLightShafts=True
r.CompositeDynamicLights=False
r.FloatingPointRenderTargets=True
r.AllowSubsurfaceScattering=True
r.SSS.Scale=1
r.SSS.SampleSet=2
r.SSS.Quality=1
r.SSS.HalfRes=0
r.AllowImageReflections=True
r.AllowImageReflectionShadowing=True
r.MaxWholeSceneDominantShadowResolution=2048
r.ShadowTexelsPerPixel=16.000000
r.bEnableVSMShadows=true
r.bEnableForegroundShadowsOnWorld=True
r.bEnableForegroundSelfShadowing=True
r.bAllowWholeSceneDominantShadows=True
r.ScreenPercentage=100

regarding r.MaxWholeSceneDominantShadowResolution= value: should be set to the same resolution, or one resolution lower or higher than your game shadow resolution. Example: 512 (Low), 1024 (Medium), 2048 (High), 4096 (Ultra). Or disable with r.bAllowWholeSceneDominantShadows=False.
Visuals + (heavy)
These are overkill.

r.SkeletalMeshLODBias=0
r.LightFunctionQuality=1
r.ShadowQuality=2
r.Shadow.CSM.MaxCascades=10
r.Shadow.MaxResolution=8192
r.Shadow.RadiusThreshold=0.03
r.Shadow.DistanceScale=2.0
r.Shadow.CSM.TransitionScale=1.0
r.DistanceFieldShadowing=1
r.DistanceFieldAO=1
r.MotionBlurQuality=0
r.AmbientOcclusionMipLevelFactor=0.4
r.AmbientOcclusionMaxQuality=100
r.AmbientOcclusionLevels=-1
r.AmbientOcclusionRadiusScale=1.0
r.DepthOfFieldQuality=4
r.RenderTargetPoolMin=1000
r.LensFlareQuality=3
r.SceneColorFringeQuality=1
r.EyeAdaptationQuality=2
r.BloomQuality=5
r.FastBlurThreshold=100
r.Upscale.Quality=3
r.Tonemapper.GrainQuantization=1
r.LightShaftQuality=1
r.Filter.SizeScale=1
r.Tonemapper.Quality=5
r.Streaming.MipBias=0
r.MaxAnisotropy=16
r.Streaming.LimitPoolSizeToVRAM=0
r.Streaming.PoolSize=3000
r.TranslucencyLightingVolumeDim=64
r.RefractionQuality=2
r.SSR.Quality=4
r.SceneColorFormat=4
r.DetailMode=2
r.TranslucencyVolumeBlur=1
r.MaterialQualityLevel=1 ; High quality
r.SSS.Scale=1
r.SSS.SampleSet=2
r.SSS.Quality=1
r.SSS.HalfRes=0
r.EmitterSpawnRateScale=1.0
r.ParticleLightQuality=2
foliage.DensityScale=1.6
grass.DensityScale=1.6
r.NT.PMV.PixelTileSize=8
r.NT.PMV.NumDepthSlices=196
r.NT.PMV.LightInjection=2
r.NT.PMV.ShadowFilterQuality=2
r.NT.PMV.TemporalBlendMin=50
r.CompositeDynamicLights=FALSE
r.FloatingPointRenderTargets=True
r.AllowSubsurfaceScattering=TRUE
r.AllowImageReflections=TRUE
r.AllowImageReflectionShadowing=TRUE
r.MaxWholeSceneDominantShadowResolution=8192
r.ShadowTexelsPerPixel=16.000000
r.bEnableVSMShadows=true
r.bEnableForegroundShadowsOnWorld=True
r.bEnableForegroundSelfShadowing=TRUE
r.bAllowWholeSceneDominantShadows=True
r.StaticDecals=True
r.DynamicDecals=True
r.DynamicLights=True
r.DynamicShadows=True
r.bAllowLightShafts=True
r.ScreenPercentage=100
SMAA anti-aliasing
Game only supports TAA (temporal anti-aliasing). This is blurry, and might disorientate people.

I have a Reshade config to inject SMAA into the game. The image will be sharper, but there will be a lot more shimmering.

Add the following to Engine.ini

[SystemSettings]
r.PostProcessAAQuality=0

Here's a link to my Reshade preset that injects the SMAA (paste link in browser, add back the periods),

https://www mediafire com/file/32rfy9aswb26364/Agony_Unrated_SMAA_Reshade.rar/file

Unpack archive to

C:\Program Files (x86)\Steam\SteamApps\common\Agony UNRATED\Agony\Binaries\Win64

Toggle the shader with Insert key.

Preset assumes game is installed on drive C: and in default install paths. If it's not, you have to edit the dxgi.ini to reflect that.

These lines,

TextureSearchPaths=
EffectSearchPaths=
ScreenshotPath=
PresetFiles=

Crashing notice:

If the included preset crashes your game..

- Download latest ReShade

https://reshade.me/

- Run installer, select game; direct launcher to agony unrated's exe in(default directory if on C: drive)

C:\Program Files (x86)\Steam\SteamApps\common\Agony UNRATED\Agony\Binaries\Win64

- Select Direct3D 10/11/12(literally click on it), then click "Yes"(let it overwrite), then download(ignore the list, don't check/uncheck any boxes) the shaders.

You should be good to go. The installer will update the runtime files(dll's), but keep the settings for the SMAA preset files.
Render resolution (super sampling)
Increases render resolution, making the image sharper. This will tank FPS for people not running uber rigs, though.

Inside of Engine.ini,

[SystemSettings]
r.ScreenPercentage=100

For r.ScreenPercentage= value, set between 100 to 200. You could start at 130 or 150.
13 Comments
wmdkitty 6 May, 2021 @ 12:09am 
Is there a way to boost movement speed? I find the default is agonizingly (heh) slow.
gfunk 29 Jun, 2020 @ 12:59am 
Can you add the built in graphics options, recommended settings and how much of a performance impact they have?
Oneyouhate 10 May, 2020 @ 10:12pm 
lol I opened this thread thinking you had an outline to make the visuals even better.
If you make a guide for potato PC, take the time to go they other way on the spectrum as well.
5760 x 1080 using Geforce 1070 8GB card and Nivida surround on three 27" samsung 1800r curved monitors. The game looks amazing and rides at 60 FPS with everything built into the game maxed out. Game Makers did a helluva job on writing it
Retro Gaming Boss 8 Apr, 2020 @ 6:25pm 
any .ini tweaks to make me more stealthy or other hax?
Limygeorge 18 Nov, 2019 @ 1:06am 
Thanks for your efforts, AdayDrien. Always valued.
AdayDr1en  [author] 17 Nov, 2019 @ 4:21am 
Updated !

More information provided for updating the ReShade version, in case the preset files I provided induce any crashing.
Limygeorge 7 Nov, 2019 @ 2:58am 
Thanks. In some games like Borderlands 2 for example the graphics can go way above max settings in game menu.
Haven't tried for this game yet, but most certainly will.
Pvt. Pirate 5 Oct, 2019 @ 11:03am 
where are those locations when launching it via steam proton?
ovmise 2 Dec, 2018 @ 4:54am 
Free camera command?
Lokynet 19 Nov, 2018 @ 4:45pm 
Hey, do you know if there is a way to make the came clearer (adjust the lightning).
Increasing the gamma won`t work and its hard to walk around as succubus without being able to carry a torch.