Garry's Mod

Garry's Mod

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Slave Knight Gael SNPC
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
Taille du fichier
Publié le
Mis à jour le
87.899 MB
4 nov. 2018 à 19h17
18 aout 2019 à 18h54
8 notes de changement ( voir )

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Slave Knight Gael SNPC

Description
Requires Vj Base to work properly.
People who spam in the comments will be blocked, this is your only warning.

Requires tf2 for the skull effects from the sword

_______________________________________________________________________
Includes:
  • Slave Knight Gael
_______________________________________________________________________
Features:
  • Extensive combo attacks/chains
  • Extensive difficulty system (DrVrej>SNPC Config>Ringed City NG+)
  • Dodges
  • Full VJ-Controller support
  • Weapon Trails (DrVrej>SNPC Config>Ringed City NG+)
  • Custom damage scaling (Can be changed via "DrVrej>SNPC Config>Ringed City NG+")
  • Grab attack (can be disabled)
_______________________________________________________________________
Credits
  • DrVrej - VJ base, as well as coding help
  • Cpt. hazama - Help with perfecting a dodge code
  • Darken217 - Special FX
  • Roach - Special FX and code help
  • Me - conversion to source and coding
  • FROMSOFT - Any and all assets used to make this a thing, animations, sounds, textures, etc.
  • Robert ♥♥♥. - Spawn icons and screenshots
  • Silverlan - Code help
  • Lightningbolt - Helping identify sounds
  • Down - Converting animations to FBX for use/sword trail
_______________________________________________________________________

Copyright © 2021 by Mayhem, All rights reserved.

Nothing in this addon may be remade or modified without typed consent of the original author, Mayhem. Doing so would be violating the Steam Workshop Rules[wiki.facepunch.com].

If you like my content, consider donating. It takes time and effort to make addons for the community.[www.paypal.me]

Total time it took to complete:
3w 6d 4h

Gael doesn't use his second phase for a few reasons, one of which is the issues with animations. A lot of them were pretty... ♥♥♥♥♥ and weren't really possible to use. At some point in time I'll make it, but I'm not super certain when. For those who don't read and ask "Why doesn't Gael have a second phase" just respond with "lmao"
257 commentaires
uuuh_ok1 10 juil. à 5h51 
looks like gnome man
Nvidia™  [créateur] 2 mai à 17h46 
Not really, you can sidestep almost everything. I've beaten gael with default gmod settings and half life settings, the way his tracking is set up allows you to avoid everything he has
7H3_HuN73R 2 mai à 15h31 
ok, i faced this boss already in ds3 so im gonna say is: we need a vmanip roll action, is the *only* chance we have against the snpc's of dark souls 3.
Cinder 25 déc. 2023 à 6h05 
Lothric Knights please
Jack Rassen 11 sept. 2023 à 6h17 
sooner or later will you also do the second and third phase of Gael?
slothinator17 5 sept. 2023 à 14h55 
Oh? What are your plans? Still modding, or something else entirely?
Nvidia™  [créateur] 30 aout 2023 à 15h50 
Not really no, I do have plans for something Elden Ring before I move off of source as a whole. This engine is way too limited to what I want to do.
Ultrover 30 aout 2023 à 15h21 
Do you plan on making any Elden Ring bosses? Like Godfrey or Mohg?
Ibarakasen - 茨華仙 8 nov. 2022 à 9h43 
Why all your Dark Souls Snpc's weight is "1"?
That's funny how they're actually so light
Bounceman 17 aout 2022 à 20h10 
WHY are the 2 other ring knights there is one wiht the 2 Greadsword and and one with a ring knight's sword why is there only one with the Spear