Garry's Mod

Garry's Mod

1,059 oy
(GDCW) LR-300 Pack
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
İçerik Türü: Eklenti
Dosya Boyutu
Gönderilme
Güncellenme
7.129 MB
24 Haz 2013 @ 14:58
6 Tem 2013 @ 7:35
5 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
(GDCW) LR-300 Pack

Haven012 tarafından 2 koleksiyonda
Awesome addons
66 öğe
Haven's Sweps
14 öğe
Açıklama
READ THE NOTES SECTIONS AT THE BOTTOM!!!

Pack includes:
Ironsight
Ironsight + Suppressor
EoTech
EoTech + Suppressor

Credits:
TheLama - Lr300 Model
Schmung - Silencer, Iron Sights
Darkelfa - Model Smoothing, Stock
Hav0c - Magazine
General Tso - Grip
Stoke - Bullet
Johan Santana - EoTech
Kimono - Lr300 Skin
Wangchung - EoTech Skin
Tub - Iron sight skin
Sureshot - grip skin
xLongwayhome - Sounds
Strelok - Firing sound
Vunsunta - Silenced firing sound
L0RDN00B - Model Smoothing, Normals
ManTuna - Animations
Vagrant - Compile, World Model Edit
Generic Default - GDCW base

Notes:
-You might need CS:S for this to work
-Thses are sweps, the gloves, map, and hud are not included. If you want them you will have to get them yourself.
-The screenshots are using post processing effects.
-These sweps are using a new base so they are in beta stages. The changes to the base include not being able to fire underwater which could cause huge amounts of lag and fps drops. Another change is you now option to adjust how much dirt is kicked up when the bullet impacts. Perfect for those playing with slower computers or those that just want to ramp up the dirt.
-To change the amount of dirt kick up on bullet impact go to options from the spawn menu, then GDCW settings then performance. Draging the slider will adjust the amounts of effects (default is 1). If you want the impact effects completely disabled set it to 0.

Special Thanks:
SCARFACE - showing me this awesome skin
TheOneGreatGuy - idea of adjusting bullet impact effects
47 Yorum
nissimrach 22 Şub 2022 @ 0:08 
any advice on how to edit the base code so the bullet doesnt make grass freak out?
the-hobo 12 Nis 2017 @ 5:52 
you make good shit
Ulfgeirr Stonebeard 7 Oca 2016 @ 14:39 
The ''scope'' if a magnificator, not an optic on it's own, it's meant to increase the zoom on a holographic sight, the EOTech.
lotions 26 Tem 2015 @ 5:11 
most guns cant shoot underwater, unless they have been modified to be water proof and are able to shoot underwater by using flechette rounds. soooo don't sweat it with making some gun mods that shoot underwater. because like you said it causes extreme lag and fps drops.(fps for noobs that never gamed on a pc before, the higher the better. the lower the worse. a standard fps is 60 frames, but with some parts of a computer depending on the computer type like gaming for example, the computer MIGHT be able to go over 60 frames depending how much the game allows. i believe that there is a fps limiter going off of one of the FONV .cfg files i have tinkered with for the XRECars mod for example.) but its a great gun and thank god or who ever you believe in, you care about if the mod causes lag.
Teto 17 Haz 2015 @ 12:44 
Muddy, look at awesome addons collection, first item
ethanontrack 17 May 2015 @ 17:07 
What HUD
HolyMolly 25 Eki 2014 @ 4:59 
dude,what is this graphic?
Turbo Soggy 3 Eki 2014 @ 16:10 
love it, but why does the gun go down when you press interact? It's very annoying when opening doors
Yanti Parazi (3x) 7 Tem 2014 @ 10:30 
fucking amazing cant handle the beauty
<N0hva/> 18 Haz 2014 @ 10:21 
you need to make a ar.15 with a c79 like scope that can go semi auto/auto haven. id love one of those.