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Сообщить о проблеме с переводом
Could this error be game breaking??
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
349,888ms | No base generated: 1545466509.R69 Animated Sea Foam 1_Data [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
349,893ms | No base generated: 1545466509.R69 Animated Sea Foam 2_Data [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
One question: the only way I found to make this asset visible from a decent distance is by using Ultimate Level of Detail mod, and setting the "Building LOD distance" to the maximum -- which is 10000 Good Luck! :)
Problem is this setting affects every building, and all other buildings I have are totally fine with lower and more "FPS-friendly" distances...
Am I missing something, or is this the only way to make this visible from distance?
i test it with many maps