RimWorld

RimWorld

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ETRT: Bulk Produce Kibble
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
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141.762 KB
21. Okt. 2018 um 5:31
12. Nov. 2022 um 6:55
5 Änderungshinweise (anzeigen)

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ETRT: Bulk Produce Kibble

In 1 Kollektion von Evil Tactician
Evil Tactician's RimWorld Tweaks
8 Inhalte
Beschreibung
Stand-alone Release of Bulk Production Recipes

Part of:

The above mod includes this one, as well as many others with in-game toggles to enable and disable them. You do not need this mod if you're already subscribed to the full mod.

Bulk Production Recipes -- RimWorld Version 1.2+
- Everything except Kibble is now part of the native game.
- For 1.2+ Only Kibble remains as part of this mod.

Bulk Production Recipes -- RimWorld Version 1.1+
- Crafting Meals in stacks of 4 is now a native feature.
- Make Pemmican in stacks of 4 to match native recipes.
- Make Kibble in stacks of 5 to match the rest of the mod.
- Slightly more efficient in terms of cooking time. (Matches native efficiency)
- Only works on stoves, not campfires.
- Increased skill requirements for cooking stacks to represent complexity.
- Craft Smokeleaf, Yayo, Flake and Psychite Tea in stacks of 5.

Bulk Production Recipes -- RimWorld Version 1.0
- Craft Meals, Pemmican and Kibble in stacks of 5.
- Slightly more efficient in terms of cooking time. (4x longer than making 1 meal)
- Standard ingredient cost (500%) and only works on stoves, not campfires.
- Increased skill requirements for cooking stacks of 5 to represent complexity.
- Craft Smokeleaf, Yayo, Flake and Psychite Tea in stacks of 5.

Credits
PostRobcore - For Feed The Colonists, which my Meal Creation Tweaks are based on.

Changelog
12-11-2022: RimWorld 1.4 Compatibility
21-07-2021: RimWorld 1.3 Compatibility
12-08-2020: RimWorld 1.2 Compatibility
01-03-2020: RimWorld 1.1 Compatibility
21-10-2018: Stand-alone Release

The full mod can be found here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1500293791
33 Kommentare
Solarus 16. Aug. 2024 um 6:06 
Will you update this to 1.5? :)
Evil Tactician  [Autor] 21. Aug. 2023 um 11:56 
Yes @Spartan - everything else it used to do has been added to the vanilla game :)
Spartan 20. Aug. 2023 um 19:22 
This mod only adds Kibble bulk right ?
Evil Tactician  [Autor] 15. Aug. 2023 um 10:50 
Are you sure there isn't some conflict?

Unless the base game code changed, this was a pretty simple mod. If the recipe shows up, there's no real reason why pawns shouldn't be doing it. Does your pawn meet the minimum skill requirements?

I can't remember the details from the top of my head, but there's definitely a slightly higher requirement than the non-bulk recipe.
suppressor666 14. Aug. 2023 um 13:54 
the bulk kibble recipe does not work, it shows on the butcher table but colonist won't do it, as if the bill does not exist
Evil Tactician  [Autor] 23. Juli 2023 um 11:04 
It does not need a new game.
Pille 21. Juli 2023 um 13:34 
Is it possible that this mod needs a new game? Or a new butcher table or something? I added it to an ongoing game and the bill is on the butcher table, but the colonists don't recognize that there is anything to do at the butcher table. If I delete all other bills and only add this one and then try to force someone to work on it, nothing comes up. Not even the menu, it's as if no bill exists for the colonists.
Evil Tactician  [Autor] 12. Nov. 2022 um 6:56 
Updated for RimWorld 1.4
Mike280 23. Feb. 2022 um 11:32 
Ahh, a lifesaver. Bulk kibble to the rescue!
Evil Tactician  [Autor] 22. Feb. 2022 um 13:34