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Een vertaalprobleem melden
at ColossalFramework.PoolList`1<ColossalFramework.UI.UIMarkupToken>.Pop () <0x0006d>
...
at ColossalFramework.UI.UIComponent.Show (bool) <0x00025>
at ColossalFramework.UI.UIDynamicPanels.Show (string,bool,bool) <0x000e6>
at InfoManager.ToggleModeUI (InfoManager/InfoMode) <0x00df0>
at (wrapper dynamic-method) InfoManager.InfoManager.SetCurrentMode_Patch1 (InfoManager,InfoManager/InfoMode,InfoManager/SubInfoMode) <0x00066>
at Autobudget.AutobudgetElectricity.setAutobudget () <0x00278>
at Autobudget.AutobudgetBase.SetAutobudget () <0x001fd>
at Autobudget.AutobudgetManager.SetAutobudgetAll () <0x0006a>
at Autobudget.Threading.OnAfterSimulationFrame () <0x00039>
at HealkitMod.Patches.ThreadingWrapperOnAfterSimulationFramePatch.Prefix (System.Collections.Generic.List`1<ICities.IThreadingExtension>) <0x00068>
Modding there is still in "Beta" some how but it's possible
Total Autobudget - FIX