Killing Floor 2

Killing Floor 2

327 평점
KF-TF2_2Fort (Open World)
2
   
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Maps and Mods: Maps, Survival, Objective
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481.732 MB
2018년 10월 15일 오전 8시 41분
2024년 8월 15일 오전 3시 01분
업데이트 노트 23개 (보기)

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KF-TF2_2Fort (Open World)

Pokerman님의 1 모음집
Team Fortress 2 Maps
아이템 12개
설명
This map support Objective mode NOW!

Total 11 Waves.

Every wave use many custom sounds.
One Custom Objective mode.

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Open World version

( Holdout version => https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1546035488 )

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This is war.
The war never changes.

The war......never ENDS.


This is 2Fort.

Credit:
Valve Company
Pokerman

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Mini Game

Steal the Intelligence Suitcase!

You can steal the suitcase on the table.
If you bring it to opposite base's table.
You will complete the mission and receive some amazing rewards.

Reward:
Blue suitcase = Stuns all zeds for 60 sec.
Red suitcase = Paralyze all zeds for 60 sec.
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*To-Do List*
1. Stand your ground

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인기 토론 모두 보기(2)
4
2022년 10월 31일 오전 7시 35분
Bug Report
Pokerman
0
2023년 9월 27일 오후 3시 30분
My Feedback
Tali
댓글 39
Pokerman  [작성자] 2024년 8월 15일 오전 3시 03분 
2024/08/15

1. Remove random OBJ mission happens in survival mode.
2. Reduce the announcer sound from 85% to 60%
3. Increase the CD of fire damage of repairing objecting to make it less hurting.
bomboclat 2024년 8월 10일 오전 5시 44분 
why are the sounds so loud? i got earraped by announcer
{ST}jkcrmptn 2024년 6월 7일 오후 2시 27분 
Hey its been awhile since you made this but how did you port the geometry from source?
OFFICIAL SLIM SHADY 2022년 8월 24일 오후 2시 28분 
you are legend
Music&Manga 2022년 5월 9일 오전 12시 49분 
can you do suijin map? this is actually my question to be honest
Pokerman  [작성자] 2020년 5월 6일 오후 10시 30분 
@Mugnum I found only SoundCue can be controlled by Voice Channel, however SoundCue will play all around the map.

I checked the normal wave setting, there's no option to check the volume channels :(
Pokerman  [작성자] 2020년 4월 11일 오후 11시 42분 
@Mugnum Although these ambient sound were use for experiencing the real TF2 feeling.

I foresee players complain the room ambient being too loud.

It's actually not very quiet in TF2 :(

Therefore....
I will planning to add a button which can turn off all room ambient.
Mugnum 2020년 4월 11일 오후 11시 30분 
The quality of map collection is great.

However, there is one thing I'd like to address that probably has been already said, -- adding music as sfx is a terrible idea. Furthermore, it ignores all volume sliders and plays embedded sounds at 100% volume, no matter what; I have to mute game in the windows' mixer to get rid of it.
Now I never used UE editor actually, but I imagine it might be the case of missing a checkbox of sorts for volume control. Or it's probably a better idea to avoid adding extra media into maps in the first place.
KKMOUSE 2019년 12월 16일 오후 12시 56분 
i like it .nice job mate!
NEXT 2019년 12월 8일 오후 8시 54분 
thx! nice Work!