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Thanks for letting me know about the optimizations but as I mentioned in previous posts, given that this guide is quite old, it would take me a lot of time to get back into the game.
https://imgur.com/a/F9Fobp6
Regarding my own optimisations, I was quite happy with my final solution for level 42 (it's area 84, and quite pretty / elegant in action): https://i.imgur.com/V8LKxmR.png
I had another look at the level and then it struck me: use the input cell as an and-gate - so that's what I did.
Area 16! Though, given the block-count of 14... Area 15 should be possible too, but I'm really not seeing it.
https://prnt.sc/wkmwn0
Maybe with a few spaces in between it won't get removed?
My solution for level 27:
snipboard. io/DSHc7r. jpg
Kjell, the link in your last post is removed. Not sure why.