Divinity: Original Sin 2

Divinity: Original Sin 2

288 oy
Odinblade's Pyrokinetic Class Overhaul Add-On - Physical Corpse Explosion
   
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Type: Add-on
Game Mode: Story, GM
Dosya Boyutu
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2.406 KB
7 Eki 2018 @ 14:11
20 Nis 2019 @ 16:15
2 Değişiklik Notu ( görüntüle )

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Odinblade's Pyrokinetic Class Overhaul Add-On - Physical Corpse Explosion

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This mod requires my Pyrokinetic Overhaul to play, install it here:
Odinblade's Pyrokinetic Class Overhaul

Despite Corpse and Mass Corpse Explosion being Pyrokinetic skills, they both dealt Physical damage. Subsequently, in my Pyrokinetic Overhaul, I changed their damage types to Fire damage.

Whilst this change has been proving useful for a lot of players, it hindered the Necromancy experience for others. I have created this add-on to remediate this change for those who prefer the Necromancy-focus on these two spells.

What does this add-on do?
  • Changes the damage type on Corpse Explosion and Mass Corpse Explosion back to Physical.
  • The skills may still be cast on targets with 3 or more Scorch stacks, and benefit from the other changes made in my overhaul.

Where should this be in the load order?
Place this mod anywhere below the OdinCore and Odinblade's Pyrokinetic Class Overhaul mods.

Like what I do?
Consider supporting my efforts by tipping me with caffeine here:
[ko-fi.com]
Thank you, and I hope you enjoy this mod!
12 Yorum
Fernandovisky 22 Haz 2021 @ 15:22 
i love the pyromancer mod , but you can bring back de damage modifier of corpse explosion? because it is not worthy use in necromancer builds anymore.
Argos 1 Şub 2020 @ 8:02 
@jack_gf7
I know its been almost a month since you posted, but have you tried loading it in a new game or only a current one?
jack_gf7 6 Oca 2020 @ 10:38 
for some reason it's not working for me. i have all the mods needed and it's loaded i nthe correct place....any idea what might have gone wrong?
󠁆 4 Ara 2018 @ 0:24 
Very nice, looking forward to your next mod
Stygian 18 Eki 2018 @ 15:54 
This is what makes a great mod author, always giving options to players. Cheers!
Odinblade  [yaratıcı] 10 Eki 2018 @ 12:39 
@「 LiTe Em uP 」Place below the main Pyrokinetic Overhaul mod.

@Fella No worries :)
Alex 10 Eki 2018 @ 2:21 
Thank you so much for this, God bless!
「 LiTe Em uP 」 10 Eki 2018 @ 1:04 
so where does this mod go on the load order?? above the required class mod or below it?
Odinblade  [yaratıcı] 8 Eki 2018 @ 1:27 
@Omas Panzer Thanks very much! Glad to hear you're enjoying them :steamhappy:
Caritas 8 Eki 2018 @ 0:23 
Hi @Odinblade,
i had the same question as Warden and i am very happy to read the answer here. I am about to do a full magic party run of the game and i am waiting for the aero overhaul before i start. Your mods have been great so far and have opened up a lot new possibilities and builds so far. Thanks for all the work and time invested. It is very much appreciated :steamhappy: