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No butchering Animal Colony debuff B19
   
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25.9.2018 klo 2.19
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No butchering Animal Colony debuff B19

Kuvaus
This mod changes two things :

- the value of the social debuff for a pawn killing a colony animal (butchering it) : to 0 from -5.
- the stacking of this debuff (initial one is 1 per pawn). passing it to 0 per pawn remove this debuff from the game.

Why this two changes ?
Because the debuff is not remove as soon you charge a save. He is removed only when the pawn is killing (again) an animal (reseting the debuff). So changing the debuff value is for the retroactive effect and remove the stacking is for the rest of your game.

(sorry for this english, probably a lot of mistake but not my main language...)

B19 note : due to ingame change, this mod shouldn't work anymore in B18 version. B18 version still available here : https://gtm.steamproxy.vip/sharedfile

V1.0 : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1545537836
3 kommenttia
Teneombre  [tekijä] 22.10.2018 klo 9.11 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1545537836 Version 1.0
There is no change in the code but I choose to make a new, clean 1.0 mod.
Teneombre  [tekijä] 26.9.2018 klo 15.26 
Choose : be more respectfull or upload your mod. I'm not ur fucking maid.
Oniwabanshu 25.9.2018 klo 18.05 
For fucks sake... stop overriding defs...
Here, an A17 patch (you are welcome):
<Patch>

<Operation Class="PatchOperationReplace">
<xpath>/ThoughtDefs/ThoughtDef[defName = "KilledColonyAnimal"]/stages/li/baseOpinionOffset</xpath>
<value>
<baseOpinionOffset>0</baseOpinionOffset>
</value>
</Operation>

<Operation Class="PatchOperationReplace">
<xpath>/Defs/TaleDef[defName = "KilledColonyAnimal"]/expireDays</xpath>
<value>
<expireDays>0</expireDays>
</value>
</Operation>

</Patch>

No need to give credit