XCOM 2
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[WOTC] Execution
   
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22 sep, 2018 @ 9:00
26 dec, 2021 @ 7:00
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[WOTC] Execution

Beskrivning
This mod allows soldiers to execute incapacitated enemy units.

Execute is an ability that costs one action point and doesn't end the turn.

By default, only unconscious and bleeding out units are considered "incapacitated." However, you can change this definition in the configuration (XComExecution.ini) to include stunned, panicked, frozen, and many other unit types to trigger the Execute ability.

Additionally, if you want to exclude any specific units from being executed, you can add them to the exclusion list via +EXCLUSION_LIST=UnitName, where UnitName is the name of the CharacterTemplate associated with your target.

This mod works both mid-campaign and mid-tactical.
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23 sep, 2023 @ 14:48
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30 nov, 2021 @ 20:04
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74 kommentarer
[DG] Z Type Knight 30 sep, 2022 @ 13:53 
Question: Does this bypass Sustain?
Udaya  [skapare] 26 dec, 2021 @ 15:52 
No problem!
Daevinski 26 dec, 2021 @ 15:40 
@Udaya Great! Thanks for all the information and updates.
Udaya  [skapare] 26 dec, 2021 @ 15:36 
@Daevinski Oh, it looks like you're right. In that case, the quotation marks are just an arbitrary delimiter that you can either include or exclude when initializing name arrays.

You can use either:
+EXCLUSION_LIST=AdvCaptainM1

Or:
+EXCLUSION_LIST="AdvCaptainM1"

Both ways will accomplish the same goal (this also applies to the other mods you were talking about).
Daevinski 26 dec, 2021 @ 14:29 
@Udaya I'm asking just to be sure, because both "Extract Corpses" and "Nonlethal Combat" have these type of exclusion list and both need the name of the unit between quotes.
Udaya  [skapare] 26 dec, 2021 @ 12:52 
@Daevinski Without quotes, of course! For example:

; List of units in the game that are excluded from this mod's Execute ability.
; Add more using "+EXCLUSION_LIST=UnitName".
+EXCLUSION_LIST=AdvCaptainM1
+EXCLUSION_LIST=AdvCaptainM2
+EXCLUSION_LIST=Cyberus
Daevinski 26 dec, 2021 @ 10:32 
Amazing! But... with or without quotes?
Udaya  [skapare] 26 dec, 2021 @ 7:04 
@Daevinski Yes, there is a way to do that. I just added an array to the configuration today that lets you do so. If you want to exclude any specific units from this mod's Execute ability, just add them to the configuration (XComExecution.ini) via

+EXECUTION_LIST=UnitName

Where UnitName is the name of the CharacterTemplate associated with your target. For example, +EXCLUSION_LIST=SpectreM2 would exclude all Elite Spectres from this mod's Execute ability.
Udaya  [skapare] 26 dec, 2021 @ 7:00 
No problem, Maconnais!
Maconnais 26 dec, 2021 @ 1:02 
@Udaya Thank you for the update, it's working great!