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TjDagger's CONQUEST - The Conflict Simulator
   
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226.807 MB
14 Sep, 2018 @ 8:00am
28 Jan, 2021 @ 1:42am
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TjDagger's CONQUEST - The Conflict Simulator

In 1 collection by Tjdagger
Tjdaggers SP & Co-op Experimental Maps & Mission Concepts
22 items
Description
A dynamic mission concept.

Specifically designed with single player and co-op in mind.

Currently has 3 test maps.

Enemy Forces are moving in to occupy new territory. Your task is to Stop them by taking, capturing and holding all strategic positions.

The Player/s select thier Faction to play as, and then selects the enemy Faction to oppose.
The player can then,after a short delay(lots happening in the background sorting out chosen factions). The player is able to call in troops to be inserted by helos anywhere on the map.

Enemy forces are coming in from all directions.

Capturing flags increases available resorces.
Some Flags will, determined by thier proximity to infantry and vehicle spawn points. Allow the player acces to infantry and or vehicles from that part of the map.

Currently has two modes:

5 flags to capture - Starts with mid level units availbe to enemy and player.

10 flags to capture - Starts with lower level units availbe to enemy and player.

No other modes required.
Popular Discussions View All (1)
4
20 Sep, 2018 @ 2:51am
The addition of friendly AI to fight along your side.
Tjdagger
39 Comments
mr. buckwheat 10 Sep, 2022 @ 2:34pm 
update when u can
:)
SneakyKhajiit 8 Mar, 2021 @ 2:07pm 
/
Astral Claw 29 Jan, 2021 @ 11:27pm 
Thanks for the update.
Nyteblade 23 Nov, 2020 @ 8:55am 
Have the factions been fleshed out enough to add them and the friendly AI to this? I'm itching for something else like terminator to play, this could even be better because terminator in modern would be more interesting
Astral Claw 23 Apr, 2019 @ 12:00am 
Do you think you could potentially add more nations and maps down the line?
xraykill115 9 Nov, 2018 @ 6:02am 
Thanks for the reply, i have played conquest yesterday and i didn't got any issues.
Tjdagger  [author] 8 Nov, 2018 @ 2:30pm 
Hi xraykill115, I'm going to wait for a bit while updates are being implemented. Past experience has taught me a bit of patience can reduce a lot of frustration. I am aware of a couple of issue that effect all my mods/mission. I know these things can be quite complicated.
Mission making is something I do for enjoyment and to relax when I have the down time. I have plenty of real life responsibilites to keep me busy while the devs get things sorted out.

Take care, mate
xraykill115 7 Nov, 2018 @ 4:39am 
New factions are released on main branch, do you plan adding them now or wait for it to be free for everybody?
Tjdagger  [author] 30 Sep, 2018 @ 1:56pm 
Hi janine.timm,
I'm going to wait till the new factions are released to begin working out the friendly AI scripting. It will be easier to work on it all at the same time, rather than come back and try to re-work an existing model..
Cloudygeneral1691 30 Sep, 2018 @ 12:15pm 
are you going to add the team AI?