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Dungeon Maestro deck: Dawn of the Spawn...ers
By I'm So Metaphorical...
This guide will provide an in-depth description of the Dawn of the Spawn...ers concept deck
   
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Deck requirements
The [Dawn of the Spawn...ers[/i] Maestro deck requires the following Dungeonland content:
  • Dungeon Maesteo Grimoire pack
  • Spawner Armor pack
Disclaimer:
This deck may not be a good idea to use on lower end pcs as it involves mass amounts of enemies on screen at once. You have been warned
Description
The Dawn o the Spawn...ers deck is a minion based deck that has one ultimate goal in a session: Bring out a boss to wail on the heroes and lock their progression until this can be done. What the deck gets its theme from is how it goes about this, by using a Guardian Spawner (actually just a regular spawner peppered with upgrades from the armor pack). the spawner keeps the heroes (ideally) busy long enough to ball up a few spawners nearby, which in turn keep the heroes busy long enough to either summon a boss or wipe them out directly by overwhelming them with numerically superior lesser minions

The Deck's strong points are:
  • Locking the Heroes at a checkpoint
  • Summoning powerful spawners
  • Overwhelming the heroes with sheer numbers
  • Filling the evil meter
  • Dropping the Framerate

The Deck's weaknesses are:
  • Lightning mages
  • Vanguards
  • Archers
  • Certain species of sheep
  • Potential abundance of healing items/lives for heroes

Spots to let out an Evil Laugh
  • When you manage to get most or all the spawner upgrades off on a single spawner
  • When the heroes are being overwhelmed
  • When you shuffle upgrades you need/a spawner creation card into your hand
  • when you cast mana well on a spawner with another mana well spawner already active
  • When a boss is summoned
  • When you successfully hinder the heroe's advance with a fiendishly placed wall
The Deck Itself
The Dawn of the Spawn...ers Maestro deck consists of the cards listed below.


Spell cards:

Spawner Discount
Spawner Machinegun
Spawner Armor
Spawner Healthcare
Mana Generator
Blocking wall
Ace up the Sleeve

Minion Cards:
Skeleton Archer
Wizard
Baby Dragon

Elite Monster Cards:
Rabbit Handler
Spider


The Traits Quick Draw and Mana Bank synergize well with this deck, as does Hordes of Things to a lesser degree.

Minion heal is arguably the best possession skill to use with this deck

5 Comments
pedro7161 30 Jun, 2015 @ 1:43pm 
how can i buy the pack? i bought acess to all stages and grimori pack but i cant buy the spawner pack how do i buy it?
P.S:wen i try to buy the collectores pack they say i cant because i have some contente that he gives to me
Mr. Bungle 29 Dec, 2013 @ 4:55pm 
Great. Game
Toad 10 Dec, 2013 @ 5:23am 
same here but I use quick draw I use the health possession an the sheep spell. switching out the monster to give it a flavor for the runners. I found this to be one of my better hands to use in the running. I still working on my trap hands as well
john 13 Oct, 2013 @ 8:22am 
and rats instead of rabbits
john 13 Oct, 2013 @ 8:22am 
i used i similiar build since i bought the spawner DLC, and i found that it is the best to use healing instead of wall to heal massive amounts of monsters and make them even harder to kill so they can overwhelm the heroes much more easily, and freeze possesion instead of heal