Aggressors: Ancient Rome

Aggressors: Ancient Rome

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Ancient Mediterranean 2 Turns Per Year - Test
   
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31 aug, 2018 @ 3:00
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Ancient Mediterranean 2 Turns Per Year - Test

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Something which was requested on the forum. It only changes the calendar, nothing else.

Please let me know if there are any issues.

- Surtur
6 kommentarer
shcom 6 apr, 2019 @ 12:37 
With this mod I can move 2 times faster than in the original. Was that intended by the mod?
Amom 13 sep, 2018 @ 18:06 
Muchas gracias. :-)
buldonia 5 sep, 2018 @ 12:49 
pretty nice thks.
Cablenexus 3 sep, 2018 @ 17:23 
To bound techcost, building times etc to a season in the year should b possible I think. I choose 4 seasons in my scenario and it should be nice if there is a change in parameters per season. I will try to achieve that with modding.

The weather will be more demanding I think to implement. I modded the game a bit the last 700 hours and there are tenthousands lines of codes to edit.

I disagree with that the vanilla game is dumbed down.
I agree that it should be nice to have.
FlashXAron ☕ (Alex) 2 sep, 2018 @ 3:50 
We need 4 , but only if there would be change in

Techcosts
Building times
Reduction in move points

AND

different possibility of weather (Clear, Rain, Snow)

But if I am sure, I thought that should have been in the Vanilla game, how it is now, it is really "dumbed down" :-(
sams 1 sep, 2018 @ 17:45 
Any chance of a 4TPY?