George's Memories Ep.1

George's Memories Ep.1

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George's Memories Episode 1 100% Achievement Guide
By ᕮᗪᗯᗩ®ᗪ🍀
It's a simple guide to give you the right direction. And of course, the description how to obtain all six achievements.
This guide can also be used as a walkthrough. Time to 100%, less than 30 minutes.
Be warned, contains a few spoilers.
   
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Overview
The game in it's current state is divided into five sections.

The first section is text based information with one decision to be made.
Your mother will offer you some cake. Take it or don't, I don't know if this is relevant for the story.
I always take the cake (nomnom).
Besides the keymapping is weird, at least if you use a keyboard.
A equals Y and vice versa. Maybe this will be fixed in the future.

Second section or Part 1 is placed somewhere in the woods.
You start in front of a gate facing a road, along this road are a few things you can interact with.
E.g. stones, leaves, branches, tin cans and key items.
The whole area is surrounded by a fence and you cannot jump or climb over it.
At the end of the road is a gate, behind the gate a door. You have to interact with the right items to open the gate and unlock the door.

Third section is text based with two decisions to be made.
This time, one of your choices will trigger two achievements. But only one at a time.
Which one depends on your decision.

Fourth section or Part 2 takes place in some kind of garden on a terrace.
You need to find two items and interact with them to unlock the magic door.

Last section, or epilog. You have to read again, after that you get your last two achievements.
Part 1
As mentioned before, you start here at the gate. In the distance you can see a table (left side of the road). Use WASD to move, E to inspect and left Shift to run. Running is an useful option, because you will automatically stop running if something important is nearby.







Head to the table and examine the postcard on it with E on your keyboard.
You can turn items with the mouse and put them away with the right mouse button or E.



Go back on track and follow the road until you reach this position.







In the left picture you can barely see a leaf on the fence (lower right hand corner).
Examine it and calming music will start playing. There are more trigger for the music, but this seems to be the first one on the road.
If you follow the path to the left, you will find another table. This time with a map, a wrench, a hammer, a few tin cans and duct tape.
This is no RPG, so ignore the duct tape, and just examine the map.
Head back to the road.










After a while you will come to a tree with a swing. Interact with the swing, by pulling it and letting go.
At this point you will get your first achievement.


If it swings high enough, a few dragonflies will appear.
You can go back to the road now, and follow the path further.










If you run down the road, you will automatically be slowed down at this scene, a book on a fence.
Examine it. You can't open it, only turn it to see what's written on the outside.










At the end of the road is a magic door. The fence is usually closed at this point. If you have done everything right, the fence should be now open. As you approach the door it will open, and you might go through.
This concludes Part 1, and you earn the second achievement.






Transition
This time you have to read the text carefully, because you can get two achievements.
The outcome differs, and depends on how you react when your father comes home.
If you choose, "go to your room and close the door", you get the resentment achievement.




If you choose, "listen to him", you get the listener achievement.




At this point, as soon as you have one of the achievements, you might start over to get the other.
Part 2
Garden terrace
A lot of things to interact with, but most of them are not important.









Nearby is a table with a single book. Grab the book and read the title, it's the same you found on a fence in part 1.
Go to the shack and approach the work bench, between the nails is a bracelet. Examine it.
It was mentioned before in the text and opens the door.








Go through the door, and after the epiloge the game ends.


You will be awarded with the Part 2 and End game achievement.











I hope you like the guide. Enjoy the game!

1 Comments
Csontzuzo 5 Sep, 2019 @ 1:39am 
game ask you to push A for Listen Him and Y for other decision but it is wrong. You need push Y for listen him and A for the other option. This confused me a lot as i wondered why Listen Him not unlocking for me.