Portal 2
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After Hours 2 - Distance
   
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72.421 MB
2018년 8월 15일 오전 9시 15분
업데이트 노트 1개 (보기)

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After Hours 2 - Distance

Blondie님의 1 모음집
Portal: After Hours (2018)
아이템 14개
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Portal: After Hours Part 2 - Distance
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canticle 2020년 9월 28일 오전 2시 36분 
I assumed a cube throw too--thanks for your comment of that not being the solution. Way more fun when you find the right way! Maybe a wall to prevent cube throw entirely?...
_galaxy 2019년 7월 1일 오후 4시 13분 
Also if you jump on the broken elevator near the test chamber you get stuck. Be sure to add a playerclip there.
_galaxy 2019년 7월 1일 오후 4시 11분 
uhhhhhhh so why this chamber even exists. You already teached about the orange fizzler on the past chamber, and these puzzles where reeeeeally easy. From seeing some reviews before playing the map, I think you could get a puzzlemaker while doing the hammer work yourself.
miguel 2019년 5월 24일 오후 3시 19분 
I got a zero portal on that one ! I don't know if it's an issue for you, so just to let you know
Blondie  [작성자] 2019년 1월 1일 오전 1시 55분 
@timothy.cizaldo I think everything you said was true. When the sequel eventually releases, you can be sure to expect improvements :p2cube:
timothy.cizadlo 2018년 12월 31일 오전 6시 40분 
To finish my prior comment:

In retrospect, it feels like there was an effort to make the maps look a particular way, but in the process it lost the visual cues for the players, which, when added to the exact timing nature of many puzzles, made the levels functionally unplayable for me.
timothy.cizadlo 2018년 12월 31일 오전 6시 40분 
I have two main issues with this series.

The first is the number of exact timing puzzles that are encountered - and by exact I mean split second timing needed. This first shows up here when you get the portal gun. I may be a midling player, but I did complete the main story and the multiplayer portion of the game, and I don't recall either of them requiring that degree of precision.

The second is the visual language used on these maps. Portal 2 followed the Portal launguage of thigns that are white or grey tend to be portalable surfaces while metals are not. Here, there are lots of concrete areas that you can't put a portal on, which is frustrating, but it got worse when there were other surfaces that didn't look like you could place portals on, that were required placements for the solution to the test.
Blondie  [작성자] 2018년 11월 26일 오후 2시 32분 
@Wolfrost not sure why that would happen, but it's not supposed to
PsypherWolf 2018년 11월 26일 오전 1시 42분 
Elevator got stuck after the puzzles, unless that's supposed to happen and I haven't figured out what to do.
Donderbus 2018년 8월 21일 오후 1시 22분 
bit short, but liking it so far.