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Nahlásit problém s překladem
this game doesn't deserve your awesome and well curated guide
As people progress through the game, with experience people will learn to read the monster's body language and learn their general attack patterns. From there, it's easier to determine safe places to stand and good windows to attack the monster. Especially in higher ranked quests, you'll have to attack while the monster is also attacking to get some good hits in.
I understand the frustration, though. I've been there.
The 50-minute quest timer for standard quests is quite generous, so there's no need to rush. Try focusing only on blocking, dodging, or even just waiting it out when a monster is enraged. You can be much more aggressive when the monster is exhausted (which could be considered a good attack phase), and balance your defensive and aggressive play when the monster is in a normal mood.
But these are just suggestions; as long as you find a way that works for you, that's the important part.
There is no Attack Wait Attack in monster Behaviour.
As in... Many people will make the "mistake" that "If the monster just attacked , I can go and attack and then get back"
"Mistake" ...cause its fucking weird.. Windows are there sure.. but they are SO LOW.. As a solo player you are expected to get hit.
Now... none is obsessed with a no-hit run... But its fustrating if you keep carting to Diablos or Nergigante.... If its not your mistake... You dodge... you went in... and you attacked.. and JUST as you attack they attack , you are left mashing your dodge button wtih no effect.
idk how to play the game but im guessing there is a dodge phase and an Attack phase.. the attack phase is just.. Flash or Exaust or Para or Sleep .... The attack phase is when you are expected to continuously dodge the monster and IF you are good enough get in damage.
Constantly attacking after an attack will get you in trouble.