Total War: WARHAMMER II

Total War: WARHAMMER II

120 beoordelingen
Horde population rework
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Tags: mod, Campaign
Bestandsgrootte
Geplaatst op
Bijgewerkt op
184.061 KB
8 aug 2018 om 19:25
20 jul 2021 om 14:54
5 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Horde population rework

In 1 verzameling van Iron
Warhammer 2
29 items
Omschrijving
Update:
Since the Silence and the Fury DLC release, this mod will no longer have any affects on Beastmen.
Lizardmen and Chaos hordes are still affected.


This mod adjusts the population demands of hordes to provide a choice between having hordes with diverse unit recruitment or hordes with specialized unit recruitment. The base game only encourages specializing your hordes (hordes that focus on only centigors, minotaurs, etc.)

-Population cost increases for starting a new building chain have been halved.
-Population costs for all building upgrades have been increased by 1, except for the first in the Gor chain for beastmen because of the chain length.
-Population cost increases for forming new hordes have been halved.


With this mod, you can choose to develop your horde to have access to many different types of units while perhaps not reaching the elite units of most types, or choose to focus on certain types and their elite units, receiving the unit cost discounts that come with building upgrades. In addition, the population cost of creating new hordes has been reduced because the economic costs of maintaining a new horde are already very limiting.
39 opmerkingen
Macallan 28 sep 2021 om 4:49 
Hi iron. Is there a way to input a MAX population cost? This for new hordes as the game have a hardcap of 50 population so after that all new hordes could cost 50 etc. Ty
rockstopper03 22 jul 2021 om 1:49 
Thanks for the update! Makes playing Chaos much more fun!
Iron  [auteur] 20 jul 2021 om 14:59 
Updated. This mod will no longer make any changes to Beastmen population or brayherds due to the new Beastmen mechanics.
rockstopper03 20 jul 2021 om 14:08 
Looks like July 14, 2021 patch means this enabled causes game to crash.
rastavor 5 jan 2021 om 6:30 
Is this save game compatible?

Only found out that there's a limit to population surplus (at 50) while the current requirement to form a new horde is at 54. Pls help! >.<
Iron  [auteur] 6 dec 2020 om 17:30 
I will update, but it should also work as is.
visceraltwist 6 dec 2020 om 6:32 
Will this be updated with the new patch at some point or is it abandoned?
MorglumNecksnapper 15 jun 2020 om 8:44 
Still works!
PIXY_UNICORN 30 mei 2020 om 13:45 
I'm you're busy with other mods but is there any plans to update this wonderful mod?
Your Mother 9 mrt 2020 om 12:59 
love it thanks!
Can you please make an SFO friendly version with just Population cost increases for forming new hordes being halved? Because of 50 Population limit, army cap is still limited, this doubles it