Portal 2

Portal 2

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3 Gels
   
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22 maj, 2013 @ 21:31
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An idea I had. I would probably make a prettier (and a much different) design in hammer in the future, but seeing that there are no elements that I have to make in the editor, this is pretty good. But I would probably just put it aside and forget about it.

It's a bit harder than my last tests, or so I'm told.
Good luck, and I hope you enjoy this one too.
8 kommentarer
Andy T 3 apr, 2022 @ 1:12 
Done, played unintended but straight-forward, speed gel is not necessary. In fact I am not sure what use speed gel and the platforms are of use, I would say about middling in difficulty, a bit harder but not by much.

Step 1: Paint conv gel on these spots, angular panel opposite the Exit, a spot in the main floor, the elevated spot next to where bouncy gel would spew (pivot spot), and the spot directly under where bouncy spew. The paintings are by way of conv'd surfaces for some of them.
Step 2: Paint conv gel directly above the pivot spot by way of repulsion funnel.
Step 3: Go to the alcove, by way of what you did in #2.
Step 4: Set up a portal link so blue gel drop onto the pivot spot; do it, then exit to main floor.]/spoiler]
Step 5: Setup a momentum fling by way of funnel, angle panel, bounce the pivot, Exit.
Petutski 13 mar, 2017 @ 5:55 
Interesting map with several solutions! Thanks!
YUKI_67 11 jun, 2016 @ 11:55 
Nice map again
kerning 2 jun, 2016 @ 7:02 
I cheated by bombing the corner by glass with conversion gel and float my way to exit. Simple solution: remove the corner and expand the glass all the way to the wall as well as stretching the angled panel up on the wall to block any incoming gel from pasting the wall. That way, you can get testers to solve your chamber without cheating.
Jordy 11 dec, 2014 @ 5:03 
And the meaning of the propulsion and repulsion gel??
taplonaplo 10 aug, 2014 @ 10:58 
Since the conversion gel is in bomb form you can just drop one in the corner that splats some wall and then you can simply float to the exit with the funnel.
dire.fcs 24 jul, 2014 @ 11:39 
That's a fun map!
quatrus 7 jun, 2013 @ 16:07 
Waaay too easy - just white gel a couple surfaces and fling to the exit.... Nice start though thanks for mapping.