SRPG Studio

SRPG Studio

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How to display a message at the opening event
By SapphireSoft
This guide will explain the mechanism of the opening event.
   
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Create an opening event
1. When the map is started, an opening event is executed. This event is useful when you want to display a message at the beginning of the map. First, select the OP button.


2. When the "Create Event" button is pushed, an event is created. Next, press "Create Event Command".


3. You can select event commands according to what you want to do. Since we want to display a message this time, select "Show Message".


4. The contents of the message can be anything. When you finish typing, press OK.


5. It seems that the setting is completed. However, there is actually a trap. Let's run the map test.



We can not see the message for some reason. Let's think about cause and measures.
Why is the screen dark?
In SRPG Studio, at the beginning of the map, the screen is filled with dark. In other words, because the screen was painted dark, you could not see your message. In order to solve this problem, you must change the state of the screen before executing "Show Message". There are two useful event commands.

  1. "Change Screen State"
  2. "Change Background"

You can use either of these event commands without problems. Let's check it.
Use "Change Screen State"
1. As you can imagine from the name, you can use this event command to change the state of the screen.


2. Check "Default".


3. Event commands are executed sequentially from top to bottom. It is important that "Change Screen State" is set above "Show Message".


4. Let's run the map test.


The message was displayed without any problem.
Use "Change Background"
1. In many cases, you will often use "Change Background" rather than "Change Screen State". This event command can display any background, which is useful for expressing games.


2. Select the background you want to display from the tree view on the left and press the OK button.


3. The order of event commands can be sorted with the mouse. Do not forget to place "Change Background" on top.


4. Let's run the map test.


The message was displayed without any problem.
2 Comments
Sables Sweaty Socks 21 Aug, 2018 @ 7:10pm 
Make another <Change Background> event and place it after your messages.
But instead of picking another background select None on the side.
SolidAbyss 21 Aug, 2018 @ 3:48pm 
When I put:
<Change Background>
<Show Message>

The message is shown fine, but it won't show me the game map. I can move fine, but all I will see is the background from the initial command.