Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Combohangar Underground Bunker L7
   
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Blueprint: Base
Tags: Blueprint
File Size
Posted
Updated
64.346 KB
1 Aug, 2018 @ 3:26am
11 Feb, 2019 @ 6:10am
6 Change Notes ( view )

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Combohangar Underground Bunker L7

Description
Underground bases are my kind of thing, as you may have noticed if you have seen my other uploads. In my most downloaded base so far, the SV and HV hangars are split up - what can be annoying as you can only have one repair bay per base (I wasn't aware of that in the beginning). So my next two bases (the other one can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1462663100) i built after that, had a combined hangar area for SVs and HVs so they can use the same repair bay. This version here is the "affordable beginner" one. It was designed with a low level in mind and using overall simple materials. With plastic being the most annoying one among them. But in former comments i was asked to add furniture and little living quarters. The drawback of it: plastic cost. So you have to deal with that now ;) - luckily it is not much, as i kept the base quite minimalistic.

When you spawn in the base, the HV exit ramp is on the backside of the base, facing to the right. Keep that in mind when placing it down.

There are also quite a few levers for easy offlining of unused devices (also already prepared for the furnace, repair station and repair bay), without LCD displays this time, to keep the plastic cost down. I hope that the wall markings are obvious, which of them is connected to what.

So whats in there?
1 Cargo Controller with extensions to 320000
15 Solar Panels
4 Growing Lights
4 Large Constructors
4 Small Fuel Tanks
4 Small O2 Tanks
3 Defence Emplacements (each with 1 main gun and 1 sentry)
2 Fridges
2 O2 Stations
1 Armor locker
1 Clone Bay
1 Food processor
1 Small generator (enough room to replace with a Large T2 if wanted)
1 Solar Capacitor


Spots prepared for
5 Medical Devices
4 Groups of 9 growing plots
3 more Solar Capacitors
1 Furnace


Cost:
5736 Stone Dust
588 Silicon Ingots
402 Iron Ingots
320 Copper Ingots
184 Carbon Substrate
27 Wood Planks


Hint: The solar panels also work when they are within the upper most block to the surface, so you can sink in the bunker (pressing page down as you spawn it in) till the yellow markings are not visible anymore, actually hiding and burrying the solar panels slightly, while still keeping them working. Only the 3 entry points and 3 defense turrets will be visible then, giving it that "secured bunker" feel (see screenshots). I would also advice to use a mining HV for digging out the hangar part. Even though this one here may be compact enough, that you would also succeed with a hand held drill in a somewhat acceptable time.

Update: Changed defence turrets into defence emplacements, as the number of allowed sentry guns was reduced.

Update2: Changed the cargo boxes to the new modular ones. Added WIFI connector, stayed with the normal ammobox, as the modular ones would have added cobalt cost.
3 Comments
Hexatron  [author] 11 Feb, 2019 @ 7:24am 
Went back on the ammo controller, as it added cobalt to the cost and i wanted to keep it as a starter base. So modular ammo box removed and replaced with normal one.
Hexatron  [author] 10 Feb, 2019 @ 4:45am 
Updated to use container controllers and extensions for the storage and ammo, and added a WIFI block.

Those updates took the base to unlock lvl 7 though, as the container extensions are lvl 7.
Hexatron  [author] 3 Oct, 2018 @ 6:32pm 
Updated the number of sentry guns, so the blueprint can also be used on servers with activated block limits. Replaced the turrets of the old version, with emplacements that have retractable versions of the weapons.