RimWorld
Оценок: 245
Plant Growth Sync
   
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Mod, 1.0
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528.988 KB
26 июл. 2018 г. в 16:00
17 окт. 2018 г. в 17:06
Обновлений: 5 (просмотреть)

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Plant Growth Sync

В 1 коллекции, созданной Lanilor
Lanilors mods
Предметов: 15
Описание
This mod adds synchronization of plant groth in growing zones. So it equals little differences when a colonist sows only ome part of a zone and then takes a break before finishing or if single plant where eaten by an animal. The growth sync equals this slowly over time so that the whole zone can be harvested at the same time.

Growth sync only affects crops in your growing zones.
It also just averages groth, there is no net gain or loss.

Can be added to existing saves.

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Комментариев: 76
Heimskr 14 дек. 2022 г. в 9:43 
1.4?
ParanoidPossum 11 янв. 2022 г. в 21:49 
@Kin link broke
Kin 1 авг. 2021 г. в 7:49 
Tekuromoto 27 янв. 2021 г. в 21:34 
The_Silver_Nuke 20 янв. 2021 г. в 18:11 
Unable to access alternate link, and this mod seems abandoned as well.
Tekuromoto 4 янв. 2021 г. в 16:29 
@codeoptimist, @malkav the link provided is broken. Any chance of a 1.2 update?
Frey 12 сен. 2020 г. в 5:31 
looks like it still works
Lex_Ms 1 мая. 2020 г. в 23:18 
Thx Malkav 🖖👍
Malkav 1 мая. 2020 г. в 16:29 
I made the (minimal) changes codeoptimist mentions below and posted a 1.1 updated version of this mod for those who don't want to do it themselves. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2081104007
codeoptimist 27 апр. 2020 г. в 6:51 
Confirmed works great on 1.1.

I had a look at the (decompiled) code. It is short and sweet and although it's packaged with v1.1.0 of 0Harmony.dll it doesn't use it - in fact I deleted it. It just does its thing with a MapComponent. Also tested in-game and it works fantastic. (Thanks everyone in comments for letting me know.)

@Lanilor, if you stop by this just needs 0Harmony.dll deleted and About.xml updated. [gist.github.com]