Stellaris
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Assimilated Planets
   
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37.580 MB
2018년 7월 25일 오후 7시 05분
2020년 5월 18일 오전 4시 34분
업데이트 노트 40개 (보기)
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Assimilated Planets

설명
Assimilated Planets.
Mod for Stellaris 2.7.*
In short, it enables an ascension perk for driven assimilator empires. Once activated, every planet with at least one assimilated pop is transformed into a 25% assimilated world.
You can upgrade these worlds by terraforming. higher upgraded worlds grants higher bonuses.
HOWEVER (!) If one assimilated Planet is captured by enemy forces or bombarded and has reached 100 % devastation, it will be destroyed (although it can be a terraforming candidate again).

Changelog:
1.4:
- Added colour to the texts.
- Assimilated planets require a certain amount of assimilated pops to be able to be upgraded (your homeworld will always be a fully assimilated world, at the time you activate the ascension perk)
- More upgraded assimilated planets will reduce the stability further
1.5:
- Added a revolt mechanic to assimilated planets (if stability will drop under 50 %. It starts by some deviant drones and finishes into a full scale revolt.)
- Added critical and freed assimilated worlds (critical assimilated worlds are very very vulnerable, but can be stabilzed, if stability will increase up to 50 % or further)
- Critical assimilated worlds have their own planet icon
- Freed assimilated world can be terraformed into normal worlds again
- If a assimilated world is freed, the rebels will automaticly ask their "fatherland" (Stellaris' developer phrasing, not mine) to join them again. (if possible)
1.5.1:
- Reduced the necessary Stability for a revolt to happen to 40%
- Updated to 2.6.*

Changelog:
1.4:
- Added colour to the texts.
- Assimilated planets require a certain amount of assimilated pops to be able to be upgraded (your homeworld will always be a fully assimilated world, at the time you activate the ascension perk)
- More upgraded assimilated planets will reduce the stability further
1.5:
- Added a revolt mechanic to assimilated planets (if stability will drop under 50 %. It starts by some deviant drones and finishes into a full scale revolt.)
- Added critical and freed assimilated worlds (critical assimilated worlds are very very vulnerable, but can be stabilzed, if stability will increase up to 50 % or further)
- Critical assimilated worlds have their own planet icon
- Freed assimilated world can be terraformed into normal worlds again
- If a assimilated world is freed, the rebels will automaticly ask their "fatherland" (Stellaris' developer phrasing, not mine) to join them again. (if possible)
1.5.1:
- Reduced the necessary Stability for a revolt to happen to 40%
- Updated to 2.6.*

Changelog:
1.4:
- Added colour to the texts.
- Assimilated planets require a certain amount of assimilated pops to be able to be upgraded (your homeworld will always be a fully assimilated world, at the time you activate the ascension perk)
- More upgraded assimilated planets will reduce the stability further
1.5:
- Added a revolt mechanic to assimilated planets (if stability will drop under 50 %. It starts by some deviant drones and finishes into a full scale revolt.)
- Added critical and freed assimilated worlds (critical assimilated worlds are very very vulnerable, but can be stabilzed, if stability will increase up to 50 % or further)
- Critical assimilated worlds have their own planet icon
- Freed assimilated world can be terraformed into normal worlds again
- If a assimilated world is freed, the rebels will automaticly ask their "fatherland" (Stellaris' developer phrasing, not mine) to join them again. (if possible)
인기 토론 모두 보기(2)
17
2020년 7월 11일 오후 12시 59분
Bug reports / compatibility issues
Kronos1612
5
2020년 7월 11일 오후 3시 44분
Suggestions for features in the future
Kronos1612
댓글 172
Mosstone 2023년 11월 16일 오후 1시 23분 
All the planets look like a hive world currently
Crazzlo 2023년 1월 27일 오후 9시 16분 
does this still work and if not will it be fixed?
Stygian359 2023년 1월 24일 오후 8시 24분 
I miss this...
DirectorRein 2021년 10월 17일 오후 8시 41분 
This mod now crashes the game to desktop whenever you mouse over the ascension perk. Does anyone know if this is being updated/fixed or if there is a more updated mod that does the same thing?
The Borg 2021년 5월 10일 오전 6시 16분 
Has anyone tried out how well this works in recent versions?
kinngrimm 2021년 1월 3일 오후 8시 34분 
By chance would you know if there is a mod which transforms assimilated species into the same cyborg type i prepared at game start while also giving me from then on the option to choose the different uniq perks the newly assimilated species had? So that i have a homogenous/uniform cyborg species which i could then to my liking outfit with different species perks(default and new once)
RECKLE$$ 2020년 12월 15일 오전 10시 42분 
i love the idea of this mod, going full borg style on a planet. question though will cause issues if playing as machine DA, using consoledated resources origin and starting with machine world, can i still terraform an assimilated planet into a machine world
Kronos1612  [작성자] 2020년 10월 19일 오전 11시 31분 
i am currently working on it, don't worry. In a short while, an Update will be uploaded. Including a Origin,
Zionus5 2020년 10월 19일 오전 11시 23분 
Anyone else having all their districts disapear all of a sudden when making asn assimilated planet?
JenkoRun 2020년 10월 11일 오전 1시 25분 
Bug: Trying to colonize a machine ringworld will convert it into a assimilated planet (using gigastructures)