Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can load a random map inside the Scenario editor, make changes, and then save it as a Scenario. However bear in mind that the map will not be random - it'll be the same every time.
If you want to make the random map spawn more gold, you'll need to edit the RMS file. There are guides online that will teach you how to make your own random map scripts. It should be quite easy to add more gold.
1. Intended behaviour it's not too hard to cut the trees that are in the way.
2. The farms are decorative; you're not intended to be able to use them.
1. Veeeery forested around almost all forts, nearly all gates are blocked by trees.
2. The farms seem to be immediately removed by the AI? Or spawn weirdly and end up getting immediately deleted by the map, I'm not exactly sure what's up with them.
I think I'll run a few more games just to see what other weird stuff generates.