Cities: Skylines

Cities: Skylines

99 arvostelua
Rural/ruined roads
   
Palkinto
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Assets: Road
Tiedostokoko
Julkaistu
Päivitetty
42.246 MB
21.7.2018 klo 3.25
31.7.2018 klo 17.31
2 muutosilmoitusta ( näytä )

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Rural/ruined roads

Kuvaus
Rural/ruined roads, 3 variations, 2 concrete and one asphalt.

Intersections with other road types are a bit iffy and the end pieces look bad becacuse it uses a unique texture, not a mirrored one.

Now with LOD's

Thanks to ThatEvan for the help with the LOD's, here is a link to his workshop page: https://gtm.steamproxy.vip/id/thatevan/myworkshopfiles/
14 kommenttia
下克上の鬼人正邪 9.8. klo 8.07 
I like it
:steamthumbsup:
rlas 8.5.2019 klo 5.01 
@wabbithunta that error is not critical. It appears because the road is using vanilla pillars. That means the game counts them twice so they are "duplicateted" :)
Burlokk 15.4.2019 klo 6.17 
Works fine, but the visuals looks like dried dirt water on a cars surface..dont like :/, very nice details however.
wabbithunta 29.1.2019 klo 11.39 
Just loaded this to use in my game and I got this message:

Broken assets:

Custom Assets: 1446696384.GravelBridgePillar: Duplicate prefab name
Custom Assets: 1446696384.GravelBridgePillar: Duplicate prefab name
Custom Assets: 1446696384.Gravel Road Elevated0: Duplicate prefab name
Custom Assets: 1446696384.Gravel Road Bridge0: Duplicate prefab name [BrokenAssetException]

Details:
No details


Any help as to why this doesn't work, going by previous comments there were issues with it. Saved as a favourite, but unsubscribed (for now)
Valentessa 12.9.2018 klo 15.35 
reminds me of rural southern california
Slick Gamble 1.8.2018 klo 21.52 
Thanks, Evan. You the real MVP! :steamhappy:
ThatEvan 30.7.2018 klo 10.16 
The roads do not contain lods, that is why they disappear when you zoom out. LOD toggler only increases the render distance for the main mesh, which can affect performance. I'd be more than happy to help you resolve this issue, contact me via Steam and we can chat.
RudRecciah 27.7.2018 klo 11.12 
@D.Lagia use advanced prop visibility distance too i think but not sure
Offe  [tekijä] 27.7.2018 klo 4.50 
Ah yea, the lods are a bit fucked, i was pretty tiered of roads when i finished thesse and had no idea on how to fix them, sorry about that, as suggested lod toggler works.
D.Lagia 27.7.2018 klo 0.58 
And only for a short distance