Killing Floor 2

Killing Floor 2

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KF-TF2_Well_Holdout
   
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Maps and Mods: Maps, Survival
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457.237 MB
18. juli 2018 kl. 9:04
15. aug. 2024 kl. 4:28
18 ændringsbemærkninger ( vis )

Abonner for at downloade
KF-TF2_Well_Holdout

I 1 samling af Pokerman
Team Fortress 2 Maps
12 genstande
Beskrivelse
Holdout Version

WELL .... it's a well , so I done it well :)

Beware of the trains :0

Well..... the credit is :

Valve Company, map original owner.
Pokerman (who port this map to KF2)

Open world version :
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1451123243

Difference of Holdout version and Open world version :

Open world :
1. You will not be forced to fighting in a specific sector.
2. Zed will spawn very toward you, they may come from any corner.
3. Dosh Hold may be located in a far distance that you probably have not enough time.
4. Next trader probably be very far away, it's a marathon for alive player.
5. Train will stop during boss wave.

Holdout :
1. You will be forced to fighting in a specific sector.
2. Zed will not spawn inside the specific sector, they only come from outer sector.
3. Dosh Hold always located in specific sector.
4. Next trader will not be very far.
5. Train will not stop during boss wave.
24 kommentarer
Pokerman  [ophavsmand] 15. aug. 2024 kl. 4:28 
2024/08/15

Reduce the announcer sound from 85% to 60%
ReBoot 12. okt. 2019 kl. 3:08 
Thank you! :p2chell: Thank you big times!
Pokerman  [ophavsmand] 9. okt. 2019 kl. 22:42 
The stage now running in sequence now. No more random stage selection.
Pokerman  [ophavsmand] 13. juli 2019 kl. 4:22 
I will make it to be sequence, not random choosing next trader, but current game broke server's workshop download, so it will be delayed.
ReBoot 13. juli 2019 kl. 4:00 
Could you proportionally shrink the map a bit? First, it looks rather huge by the standards of KF2 and second, that would help make long walks to the trader shorter thus helping. Not by much, a tiny bit.
Daidaedra 8. aug. 2018 kl. 5:44 
As far as i see. in this version. the trader will be in the area you will fight in next. i think for a map this size the next trader should be in the area you just fought in. currently you can miss the trader if it is to far away.
Frostbite* 25. juli 2018 kl. 9:23 
well done 5 stars :)
Pokerman  [ophavsmand] 25. juli 2018 kl. 7:20 
OK DoshHold now working on Holdout version now.
Pokerman  [ophavsmand] 25. juli 2018 kl. 3:52 
Pokerman  [ophavsmand] 25. juli 2018 kl. 3:48 
Difference of Holdout version and Open world version :

Open world :
1. You will not be forced to fighting in a specific sector.
2. Zed will spawn very toward you, they may come from any corner.
3. Support Dosh Hold Event.
4. Next trader probably be very far away, it's a marathon for alive player.
5. Train will stop during boss wave.

Holdout :
1. You will be forced to fighting in a specific sector.
2. Zed will not spawn inside the specific sector, they only come from outer sector.
3. Doesn't support Dosh Hold Event.
4. Next trader will not be very far.
5. Train will not stop during boss wave.