War for the Overworld

War for the Overworld

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Skybird Trill Dungeon Keeper Level 20
   
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Game Modes: Scenario
Number of Players: 2 Player
Rozmiar pliku
Zamieszczono
Zaktualizowano
2.102 MB
16 lipca 2018 o 18:53
3 listopada 2022 o 15:56
Listy zmian: 3 ( zobacz )

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Skybird Trill Dungeon Keeper Level 20

W 1 kolekcji stworzonej przez Knightly Knave
Knightly Knave's WFTO map collection
Przedmioty: 15
Opis
Skybird Trill— the ultimate in cute. A frown in Skybird Trill brings all the townspeople to the sufferer's door with gifts of love, fine cheer, and eternal friendship. A place where nothing can ever go wrong, or so they fondly believe...

**Designer's note: This is the final level of Dungeon Keeper. Pretty faithfully created with just a few changes some for fun and some that couldn't be avoided. It was the most challenging conversion I've done but I hope it brings back good memories.**
Komentarzy: 3
tara_hanratty 4 listopada 2022 o 10:57 
Oh fantastic, thank you so much! I wonder if it's because I might have had some of the enemies still alive in my prison and/or converted?
Will give it another try with your update, cheers!
Knightly Knave  [autor] 3 listopada 2022 o 15:58 
@tara_hanratty
Hi Tara! I'm so glad someone is still enjoying these levels.
Lots of them seem to have broken in one way or the other over the years and I usually have no idea why. But since you pointed out it's the second wave spawning that's stopping you I have changed how that works. Originally you had to kill all of the first wave. I don't know why that's not working but instead I changed it so that wave 2 comes after 4 minutes and wave 3 comes after 6 minutes after that. Hopefully that's not too hard but fingers crossed it works instead of the old trigger which seems not to work anymore. Enjoy!
tara_hanratty 3 listopada 2022 o 11:39 
Hi there, hope you still have a line to this! I'm loving your work and played through almost all of them but having trouble getting this one to finish.

I've played it from scratch twice and both times only the first wave of enemies attacked. First time the opponent conquered the base in the middle before I did; second time I got there first, but it doesn't seem to have made a difference.

Is there anything I need to do to trigger the next and finish the level?