War for the Overworld

War for the Overworld

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Skybird Trill Dungeon Keeper Level 20
   
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Game Modes: Scenario
Number of Players: 2 Player
Filstørrelse:
Offentliggjort:
Opdateret:
2.102 MB
16. juli 2018 kl. 18:53
3. nov. 2022 kl. 15:56
3 ændringsbemærkninger ( vis )

Abonner for at downloade
Skybird Trill Dungeon Keeper Level 20

I 1 samling af Knightly Knave
Knightly Knave's WFTO map collection
15 genstande
Beskrivelse
Skybird Trill— the ultimate in cute. A frown in Skybird Trill brings all the townspeople to the sufferer's door with gifts of love, fine cheer, and eternal friendship. A place where nothing can ever go wrong, or so they fondly believe...

**Designer's note: This is the final level of Dungeon Keeper. Pretty faithfully created with just a few changes some for fun and some that couldn't be avoided. It was the most challenging conversion I've done but I hope it brings back good memories.**
3 kommentarer
tara_hanratty 4. nov. 2022 kl. 10:57 
Oh fantastic, thank you so much! I wonder if it's because I might have had some of the enemies still alive in my prison and/or converted?
Will give it another try with your update, cheers!
Knightly Knave  [ophavsmand] 3. nov. 2022 kl. 15:58 
@tara_hanratty
Hi Tara! I'm so glad someone is still enjoying these levels.
Lots of them seem to have broken in one way or the other over the years and I usually have no idea why. But since you pointed out it's the second wave spawning that's stopping you I have changed how that works. Originally you had to kill all of the first wave. I don't know why that's not working but instead I changed it so that wave 2 comes after 4 minutes and wave 3 comes after 6 minutes after that. Hopefully that's not too hard but fingers crossed it works instead of the old trigger which seems not to work anymore. Enjoy!
tara_hanratty 3. nov. 2022 kl. 11:39 
Hi there, hope you still have a line to this! I'm loving your work and played through almost all of them but having trouble getting this one to finish.

I've played it from scratch twice and both times only the first wave of enemies attacked. First time the opponent conquered the base in the middle before I did; second time I got there first, but it doesn't seem to have made a difference.

Is there anything I need to do to trigger the next and finish the level?