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Сообщить о проблеме с переводом
It feels so good when you crit with his kick
Can I use the mod artwork you created for a derivative work?
My main problem with this class is that he just does too much. His stun move alone inflicts stun, slow, has a positive crit modifier, and buffs the Monk for damage and crits on all other moves. Most of his moves self-heal or party heal, and I don't feel as though the de-buffs are strong enough to counteract just how versatile and balance-breaking the Monk is. To go about balancing the class, Mantram, Inner Fire, and Sweeping Kick could use reworks, and a tank to Monk's crit buffs is in order.
Again, the design of the Monk himself is great. Even just his idle animations are cool and exude confidence. I only wish he were more balanced, as using him feels like I'm cheating the difficulty.