Left 4 Dead 2

Left 4 Dead 2

1,562 평점
DeadWorld
2
4
4
2
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
Game Content: Campaigns
Game Modes: Single Player, Co-op, Realism
파일 크기
게시일
업데이트일
240.308 MB
2018년 7월 12일 오후 5시 33분
2019년 3월 1일 오전 6시 28분
변경 사항 3개 ( 보기 )

다운로드 위해 구독하기
DeadWorld

설명
DeadWorld is a massive cooperative expansion that includes multiple campaigns, social spaces, and new game types to update Valve Software's smash hit franchise.

The goal is to wrap a "living world" around L4D2. Set nine years after the events of Left 4 Dead 2, the game picks up as our survivors are now living in an established world where human strongholds stand their ground in a wasteland filled with monsters. From these strongholds, players travel out into the ruined world on a variety of missions and adventures.

How It Works:

Instead of launching individual campaigns through the Left 4 Dead 2 menu, players launch the DeadWorld mod and start in a social space where they can access any DeadWorld campaign. After a selected campaign is finished, players return to the social space where they can choose another campaign--or even replay the same one. They can resupply, go out on more missions, explore new spaces, and in the future they will be able to play new "Horde-Mode" game types that expand on the Survival game mode, all without ever leaving the game world.

TRAVELLING TO OTHER DESTINATIONS:

There are gateways in the social spaces with "Missions Available" signs near them. If all four players walk into an open alcove, the level will end and you will travel to a new location.

NOTE: You cannot play as L4D1 survivors as they are NPC's in the Wharf, and your character will get stuck. Sorry, no way to fix this. You have to play as L4D2 survivors.

VERSION 2 - March 01, 2019

The project currently includes:

2 Complete Co-op Campaigns
First 2 maps of "Container Town" Campaign
First map of "Natural Selection" Campaign
2 Social Space hub maps (Wharf and Bridge)

There are a total of 16 maps are in the project with more nearing release and many more planned.

While function and gameplay should be 100% finished, many of the maps have not been detailed yet. Final detailing is underway, but my primary focus right now is making sure the mechanics are 100% sorted out and creating more alpha campaigns so players have as much content as possible.


Also join the DeadWorld Steam Group!
인기 토론 모두 보기(9)
11
2021년 8월 19일 오전 11시 43분
고정됨: Bug Report Thread
Soup Toaster
3
2024년 4월 15일 오후 4시 41분
Is this project dead?
csupszy öccse
2
2018년 10월 10일 오후 4시 29분
Deadening Map03 Finale (tanks on pedastals) - opinions?
Soup Toaster
댓글 273
Unknown77 2024년 11월 7일 오전 12시 29분 
not then like a dead map, no clue where need to go!

tip safe house direction e a plue.

hands down, not playable

-been remove
LeLei 2024년 11월 4일 오후 9시 29분 
is there a plan of finishing this map? This has a potential.
《Furia》 2024년 8월 10일 오후 6시 25분 
mas de 2 horas jugando hice todas las misiones pero nose cual era el final ajjaja pero estuvo bueno
Gouf 2024년 7월 26일 오전 4시 31분 
This was last updated 5 years ago. Is it still being worked on?
[MOM] Minister of Molestation 2024년 6월 11일 오전 5시 07분 
This mod is actually sick. Other than the incomplete textures which is understandable, I think you executed the idea pretty well. The idea may not be a brand new thing but it is definitely revolutionary within L4D2 itself because I've not seen anybody else attempt something like this other than you. Personally, I have not experienced any bugs as well. I believe you'll be able to refurbish the mod into a sick map if you ever return to the project!
老栗脂奇遇记 2024년 6월 6일 오후 9시 35분 
Hi,I just want to know is this campaign still in progress or not?
Posi-peace 2024년 3월 19일 오후 5시 26분 
完成度很低
Jaquenlyn uwun't 2024년 2월 7일 오후 11시 17분 
to be honest, the idea of going to a camp should be expanded and instead of returning to the same camp, you could make like going to a camp, then that camp is destroyed by zombies so you would need to go to another camp, anyway, I liked the map tho.
Jaquenlyn uwun't 2024년 2월 7일 오후 11시 17분 
While I like the Idea, idk why but this feels like Back 4 Blood but less optimized, like, you go to a destination, you complete a mision and you go back to the camp, it doesn't feel as rewarding as a full linear campaign, I like the idea tho, lot of the maps have amazing composition, great background, but most of the missions doesn't feel with a purpose, if you die, you can comeback to the camp, if you win, you can comeback to the camp, if this was a 12 level campaign with background that tells you what's going on and let you move forward in the story, it would be a 10/10, because there's ambition behind this, but the motives to go to the "missions" have no purpose, the potential is there, but idk, this feels like a 6/10, the camp, ambientation and everything but the storyline are fire...
Lifeiskuyashi 2024년 1월 10일 오후 9시 44분 
(0/10)Confusing.After I finished the mission It just lead to the airfield with three gates. One says crash course. I tried to walk in but nothing happens. It happens as well I walked into other doors. Just give up your idea and made normal 5 chapter map plz.