Hell Girls

Hell Girls

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Hell Girls: Heroines Build Guide
By Azeta
My personal build that I use and wanna share to your all.
   
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Introduction
Heroines builds that I use a lot and want to share. I am not native English, so sorry about my bad English.

Fire Maiden
Fire Maiden is specializes in physical attack. Later, when you fight in a long battle you may face some enemy that has high defend in physical or the gems on board is too RNG to you. DOT damage from Ignit will help you a lot when those things happen and make fight more easy.


Fire Maiden "Ignite" build : Burn, Baby! Burn!

Equipment
Swimsuite
-20% mana recovery and +100% burning damage when using Ignite skill.

Skills
Ignite
Mana Cost: 40
Cooldown: 1
Attack Attribute: Magic
Burn monster for 5 turns and inflict 50 (100 with Swimsuite) burning damage per turn.

With swimsuite, Ignite will deal 500 damage in total. Burn them first and play with ease.


Improved Elemental Blast
Mana Cost: 40
Cooldown: 1
Attack Attribute: Magic
Deal 4 damge to 2 exotic gems.

Enemy's skill blocks are very annoying. Then get rid of them with this skill. Remember that it can only effect on block/gem that has HP above of it (including Burning/Freeze gem). So some block that you need to bring down to the bottom is not be effected by this skill.

Blow up enemy skill and treasure chest at the same time with Improved Elemental Blast.

Black Flames
Mana Cost: 25
Cooldown: 1
Attack Attribute: Magic
Deal 220 magic damage to enemies.

When you can't kill enemies with small HP leave with current gems on board. Then use this as finish move.


Improved Recovery
Mana Cost: 20
Cooldown: 1
Attack Attribute: Magic
Recover 35% HP.

In case that you need emergency HP.


Conversion
Mana Cost: 5
Cooldown: 3
Attack Attribute: Magic
Change up to 4 magic attack gems into physical attack gems. (Unavailable when there are 14 or more physical attack gems.)

More physical attack gems = more Fire Maiden damage output. Use it when you want to do more damage.

Lightning Maiden
Lightning Maiden are specializes in magic attack and shield? A tanky magic class? But No, she has lowest HP so she's a weak mage protected by her shield. Her skills prioritize in shield then she can do damge with excess shield. But damage output form excess shield is not good compare with magic damage so building her as pure tank will make the fight much longer.

I try to add offensive skills to her. Sadly her offensive skills are not good in term of damage and mana consumtion. then i come up with using Luck skill to help her get more long magic connection. This build play as off-tank that you try to keep her shield high while slowly kill enemy.

And Lightning Maiden's spellbook is best for destroying blocks.


Lightning Maiden "off-tank" build : You Shall Not Pass!

Equipment
Bloomers
-20% mana recovery and -50% mana cost when using Luck skill.

Skills
Improved Electric Armor
Mana Cost: 30
Cooldown: 1
Attack Attribute: Magic
Recover 30% armor for 3 turns.

Your livesaver skill. Use it to maintain your shield up high. More shield = less damage taken.


Luck
Mana Cost: 60 (30 with Bloomers)
Cooldown: 3
Attack Attribute: Magic
Add 1 gem of a specific type to the desired location.

Find the good spot and use this skill to link gems together.

Add a magic attack gem inplace of HP gem to link 2 magic gem groups.


Tornado
Mana Cost: 25
Cooldown: 1
Attack Attribute: Physical
Deal 220 physical damage to enemies.

Always keep finisher skill to finish low HP enemy fast.


Improved Recovery
Mana Cost: 20
Cooldown: 1
Attack Attribute: Magic
Recover 35% HP.

In case that you need emergency HP. I know you will.


Improved Conversion
Mana Cost: 5
Cooldown: 3
Attack Attribute: Magic
Change up to 6 physical attack gems into shield gems. (Unavailable when there are 14 or more shield gems.)

Use Conversion skill when you don't have enough mana to use Electric Armor to refill your shield.

Ice Maiden
Ice Maiden has the most confusing stat distribution. High HP with low damage in both physical and magic. Looks like a pure tank character. Her Conversion skill is given an idea that she is skill user. But which skill is best suited to her? I got an answer when I read illusion skill description. Then she turn to be real 'tank' with deadly cannon.


Ice Maiden "Illusion" build : What do you see?

Equipment
Bloomers
-20% mana recovery and +7 gems allowed for illusion skill.

Skills
Illusion
Mana Cost: 60
Cooldown: 3
Attack Attribute: Magic
+7 (+14 with Bloomers) gems of specific type.

Ice Maiden's ultimate skill. Pop illusion as fast as you can and deal what a crazy damage to enemy.

Is this an illusion? No, It's Illusion skill.


Improved Luna Slash
Mana Cost: 25
Cooldown: 1
Attack Attribute: Physical
Deal 270 Physical damage to enemies.

Finishing move for low HP enemy.


Improved Cone of Cold
Mana Cost: 25
Cooldown: 1
Attack Attribute: Magic
Deal 270 magic damage to enemies.

Yet another finishing move.


Improved Regeneration
Mana Cost: 25
Cooldown: 1
Attack Attribute: Magic
Recover 9% HP for 5 turns.

Don't worry you rarely use this because the battle end too fast.


Conversion
Mana Cost: 5
Cooldown: 3
Attack Attribute: Magic
Change up to 4 HP gems into mana gems. (Unavailable when there are 14 or more mana gems.)

Use Conversion to gather more mana for illusion skill. Low mana cost and more mana return.


3 Comments
Kcirdenk 31 Dec, 2018 @ 9:04pm 
Thanks Azeta. Happy New Year. Cheers
Azeta  [author] 31 Dec, 2018 @ 9:03pm 
In the first continent you can focus on the one that you can get her critical skill+equipment. Later in second continent, you need all 3 heroines to complete the mission.
Kcirdenk 31 Dec, 2018 @ 8:46pm 
do i have to level up all 3 heroines or just focusing on 1 heroine?