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Nahlásit problém s překladem
},
"bunny_empire:kingdoms:bunny_empire": {
"clay" : true,
"stone" : true,
"coal" : true,
"copper" : true,
"tin" : true,
"iron" : true,
"silver" : true,
"gold" : true
}
at the end of initial_crops.json file located here f:\Steam\steamapps\workshop\content\253250\1431724997\services\server\farming\data\
same method should work for any other workshop clan as long as you find its real name in its mod file and replace bunny_empire part with it...
As far as i can tell the only problem this mod has is that the crops dont have their prefered climate specified... ok heres how to fix it
Basically theres one line missing in crop.json of each crop in the mod... the path for me is f:\Steam\steamapps\workshop\content\253250\1431724997\entities\crops\
and all you need to do is add this line: "preferred_climate": "temperate_staple",
to this parameter: "stonehearth:growing": {
so that whole structure would look like this:
"stonehearth:growing": {
"growth_period": "12h",
"preferred_climate": "temperate_staple",
"growth_stages": [
growth time is diferent for every crop so dont change that... or do if you wanna :D