Darkest Dungeon®
Оценок: 4,614
Slayer Class Mod
6
7
42
29
2
4
5
3
3
2
2
   
Наградить
В избранное
В избранном
Удалить
Метки: Class Mod, Spurple, Slayer
Размер файла
Добавлен
Изменён
15.775 MB
1 июл. 2018 г. в 23:01
9 июл. 2018 г. в 5:38
Обновлений: 6 (просмотреть)

Подпишитесь, чтобы загрузить
Slayer Class Mod

В 1 коллекции, созданной S-Purple
Mods I've made.
Предметов: 11
Описание
"All rights reserved. The contents of all materials available on this page are copyrighted by S-Purple unless otherwise indicated. All rights are reserved by S-Purple and content may not be reproduced, downloaded, disseminated, published, or transferred in any form or by any means, except with the prior written permission of S-Purple."

The Slayer is a brutal, doomed warrior hell-bent on the destruction of the horrors that surround the hamlet. Wielding a demon-bound shotgun and donning eldritch corrupted platemail, the Slayer uses the monster's powers against them in the unending crusade to release the manor from the grip of darkness.



The Slayer is most comfortable in the middle ranks where he can unleash hellfire from the mouth of his slavering shotgun, but is not afraid of getting up close and personal to use his impossible brute strength to literally tear the life out of his opponents. When the beast's thirst for violence reaches its peak, he can unleash a single glorious strike bound to annihilate whatever unfortunate soul crosses their path. But be wary; the eldritch horrors possessing the Slayer's equipment are fickle, and have been known to lash out in anger if called upon too often.


-- Please note this initial release may have some bugs, string errors, or odd looking animations. The class is stable, but we'll be continuing to update the mod and fixing bugs as they appear. Let us know in the comments if something seems odd, or your thoughts on the character. Be aware there may be languages that lack a proper Localization for the class; if you're playing in one of these languages and get odd blue text in place of names or skills, let us know and we'll fix it. Thank you! --


--- SKILLS ---
Each of the Slayer's attacks add to the damage, accuracy, or crit chance of BOUND FOR GLORY


RUN AND GUN
Ranged
- O O - | O-O - -
Powerful attack against front two ranks. Pushes Slayer back 1. Damage scales up as level increases.


REELING RELOAD
Ranged
O O - - | - - O O
Moderately damaging attack that pulls the target forward 3. Pushes Slayer forward 2.


SPIKE SABOT
Melee
- O O O | O O - -
Lightly damaging attack that stuns and pushes the target back 2.


TAG AND BAG
Ranged
O O O - | O O O O
Marks target. Increases damage taken by target.


BITING BLADE
Melee
- - O O | O O - -
Damaging attack. Shreds target protection.


RIP AND TEAR
Melee
- - O O | O O - -
Moderately damaging attack. Heals HP and Stress.


BOUND FOR GLORY
Ranged
- - O O | O O O O
Moderately damaging attack with low accuracy and crit. Damage scales heavily with level. Other skills add accuracy, damage, and crit chance, lasting until camp. Low chance of damaging self on use. Frequent use increases self damage. Limited uses per combat, with more uses added with levels. Pushes Slayer back 2.



--- TRINKETS ---


FIELD DRESSING
Common
+25% Healing Received
+10% Stress Healed


SIN EATER'S LEER
Common
+8 ACC
+2% Crit


EARTHCRACKER SHELLS
Uncommon
+20% Damage to skill Run and Gun
-12 ACC to skill Run and Gun


HARDENED BONE SPIKE
Uncommon
+20% Stun Skill Chance
+20% Move Skill Chance


RAZORBONE EVISCERATOR
Rare
+30% Debuff Skill Chance
+8% Crit vs Size 2 and Larger


SLAYER'S MARK
Rare
-15% Damage Dealt
+10% Crit
+25% Stress Healed


BLOODTHIRSTY PERIAPT
Very Rare
+25% Melee Damage
-35% Ranged Damage

--- CRIMSON COURT TRINKETS ---


FOURFOLD HARM CHARM
Crimson Court
+100% Damage Dealt
+100% Damage Received


PARASITIC GAUNTLET
Crimson Court
+15% Prot
+15% Deathblow Resistance
+4 Spd if below 40% HP

Set Bonus
+25% Healing Received if below 40% HP
+30% Prot if below 40% HP

_____________________________________________________



Slayer Changelist v1.01 Release


Bugfixes:
- Fixed an animation desync in a couple skills
- Slayer should spawn normally in the Stagecoach
- Slayer should now correctly be getting bonuses from the Training Ring
- Deployed a potential fix to the audio conflicts between certain mods.

Balance
- Lowered the damage on Run and Gun by 5% at all levels.
- Realistically this is only a 1-2pt damage difference but it means that if you want to kill one thing it's better to use Biting Blade. Hopefully this will put a little more emphasis on the solution to all your monster-related problems being more than liberal application of shotguns.
- Adjusted damage scaling for BFG
- Now ranges from -20% to 0% at max level. Should feel better to use at lower levels and be easier to calculate damage later on.
- Lowered damage on Reeling Reload to -70% at all levels
- Changed Reeling Reload's targets to O O - - | - O O O
- Should give the Slayer something to do when he's in the back row and almost-but-not-quite everything is dead.



Slayer Changelist v1.02 Release

Bugfixes:
- Fixed a number of smaller animation errors.
- Fixed a couple stats that were improperly changed.
- Fixed the debuff chance on Tag and Bag to properly scale with levels.
- Fixed icon border colours.
- Added new bloodsplatter on Biting Blade.

Balance:
- Lowered Slayer base damage at all levels to be more in line with DD's base classes.
- Slayer was dealing about the same amount of damage as a Shieldbreaker while having Man-at-Arms durability. With this change and the ones below the Slayer should be dealing roughly the same amount of damage as a Bounty Hunter per round.
- Increased damage modifier on Run and Gun by 5% across all levels.
- Increased damage modifier on Biting Blade to 0% (up from -15%) across all levels.
- Adjusted the stress healing from Rip and Tear to 4/6/8
- Adjusted the healing from Rip and Tear to 2/4/6
- Tag and Bag now counts as a stalling skill.
- Fourfold Harm Charm now prevents the Slayer from being guarded. Sorry lads, you gotta take your lumps.

Misc:
- Added 10 new names for party compositions, with more to be added later.
- Still working on the sound conflict with certain mods, haven't been able to replicate it on my testing saves.
- Slayer now consistently shows up in the Stagecoach at the same rate as vanilla heros.



_________

Credits to:
Elementfive for comprehensive review video, check out their youtube channel here: https://www.youtube.com/channel/UCLYLUZvuI91iU2xzSQU2gow
Популярные обсуждения Просмотреть все (15)
17
5 окт в 15:20
Character lines?
soup
9
17 дек. 2022 г. в 9:26
Slayer build discussion - quirks, skills, trinkets
V
7
6 ноя. 2021 г. в 19:58
Localization [Rus+]
Mr Groovy
Комментариев: 633
slapslider 12 ноя в 8:02 
Same problem with the sound, any solutions ?
Jenek 4 окт в 5:58 
I loved this class, but the no sound effects issue is really bothering the immersion, so I had to uninstall.
Jenek 4 окт в 5:45 
how do you solve the sound issue?
Cerbrosyn 14 сен в 14:31 
I think run and gun should o additional damage against type 2
Sea'Gummilian 25 авг в 13:59 
I love how he made a unique cameo in Black Reliquary
FLCL 11 июн в 4:54 
很有趣的MOD,也是个老MOD了,在现如今的版本和新出的MOD里强度不算高,需要配合
Sentient6 22 апр в 3:07 
Doom Slayer in DD is a really fun idea, I'm just not sure why he looks like a Victorian cop
Windingo 14 мар в 10:54 
Pretty fun mod.
Pog Miser 1 мар в 17:14 
If the Doomslayer was a Kriegsman.
Danimal Daddy 19 фев в 13:43 
Hey friends, I was wondering if I could get some help with a Slayer team? Which units you recommend, trinkets, all that fun stuff