Tenta Shooter

Tenta Shooter

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A little detailed manual
By K-s
Commentary explanation of the game such as control, modes, shot types, items etc...
   
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Intro
This guide is a translation of the following guide with translation tool.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1239080664
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The detailed manual(readme.txt) included in versions sold in marketplaces and online shops are omitted in the Steam version, so I tried to make it additional manual. I hope you enjoy the game with this guide. If you have anything, please comment.
Control
You can assign keys/buttons by config at startup.(Enter and Esc key can't be changed)
This game supports DirectInput / Xinput Gamepad.

Keyboard
Gamepad
Control
Arrow key
Direction
Moving. Movement with analog stick is digital converted
Z key
A button
Select / Tap for normal shot. Keep pressing for fanshot
(slower movement during fanshot)
X key
B button
Cancel / Bullet Counter
C key
X button
From title screen to ranking screen / Keep pressing for normal shot
P key
START button
Pause
R key
BACK button
Press twice to reset (to title screen)
Enter key
toggle fullscreen
Esc key
Display dialog window
Screen
From HOW TO PLAY.

SCORE in the upper left is the current score, HIGH on the right is a high score in that game mode. The upper right is the current game mode.

The number displayed under your character(Kei) is the volum of BC gauge. It is full with 1000. As a guide when there is no gaze on the upper left gauge.
Main menu
SHOCK mode
In this mode you can customize the difficulty level. Cards required for custom can be obtained by unlocking the achievements.

ARCADE mode
Fixed mode of difficulty. Ranking/Replay is recorded. You have 9 credits (You can continue 8 times). It is slightly more difficult than the normal of SHOCK mode.

DYING mode
Unlocked when SHOCK / ARCADE mode is cleared, the high difficulty mode in which the death gauge gradually rises. There are specifications different from other modes such as death gauge recovery with dekopon and survival bonus.

Score Attack
A mode in which the score of each stage can be recorded. Difficulty is based on ARCADE mode. Suitable for every stage practice.

Gallery
Check the unlock status of the achievement card. You can view CG(warning 18) of card by turning off Hentai Filter in Options. You can lock / unlock all cards by tracing a special route.

Records
You can browse total data such as play time, number of times of clearing and etc...

Options
Set language switching and sexual expression switching. In Hentai Filter, not only CG of Gallery but also part expression in game appears.
Shot types
You can choose from all four types with different shot performance, movement speed and BC ability. If you decide while holding down the X button, a character voice is added.

TYPE-A
High speed movement and narrow shot range. You can select BC style from MANUAL or AUTO. MANUAL is a style to convert enemy bullets in range to laser at the moment of activation. AUTO continues conversion until activation until the BC gauge is empty. The invincible time of AUTO is immediately after invocation and immediately after completion, and it is not invincible during deployment, so it needs attention.

TYPE-B
High damage and wide range shot but slower movement. BC style is the same as TYPE-A.

TYPE-C
Unlocked when you clear stage 3, a type with special shots and powerful BC. The moving speed at fan shot is greatly different from that of normal shot. BC continues until the gauge runs out while pressing the button. It is similar to AUTO of TYPE-A/B, but TYPE-C is invincible at all times during BC active and also has bullet time (slow motion). Also you can activate even if the BC gauge is not full. Although it is a strong BC, the score magnification by enemy bullet transformation is about half of the other types.

TYPE-SB
Unlocked when you clear stage 4, a type with the weakest shot and fast recovery BC. BC is instantaneous like TYPE-A/B's MANUAL, but gauge fills in about 1 seconds. However, since there is no gauge recovery by dekopon, the fastest filling speed is inferior. When you kill an enemy by x32, counterattack occur.
Bullet Counter (BC)
You can Bullet Counter when the BC gauge is full (except TYPE-C). BC converts enemy bullets around Kei to strong homing lasers. There are two types of conversions, TYPE-A/B's MANUAL and TYPE-SB are instant types, TYPE-A/B's AUTO and TYPE-C are continuation types.

Immediately after the BC activation, a white circle is displayed around Kei and it becomes invincible about 1 second. TYPE-C is always invincible while BC is active, but TYPE-A/B's AUTO is only the beginning and end of BC activation.

BC gauge recovers naturally, it also recovers by taking Dekopon. When you counter enemy bullets with BC, it is converted not only to lasers but also to Dekopons, so you can recover more BC gauge by converting a lot of enemy bullets. TYPE-SB does not recover the gauge with dekopon, but because natural recovery is special earlier than other types, you can re-activate BC immediately.

Converting enemy bullets with BC will result in score multiplier up to 32 times depending on the number of enemy bullets. The current multiplier is displayed under the dekopon number at the top left of the screen and when the enemy is destroyed. For both instant type and continuation type, the multiplier is determined by the number of enemy bullet conversion at the moment when BC is activated, and subsequent conversion is not included. However, in TYPE-C, conversion during activation is added.
The score multiplier is continued until the gauge under the multiplier display becomes empty, but by activating the BC again before that, you can maintain the current multiplier.

The instant type has conversion delay time of about 0.2 to 0.3 seconds from immediately after BC activation. Although it is only for a moment immediately after the activation can obtain the multiplier, conversion is possible even in the short time, so you can eat more Dekopons.
Enemy bullets
Features of enemy bullets differ mainly depending on color. It is important to know the type of bullet and move and position.

Red bullet
The bullets that were shot aiming at you.




Blue bullet
The bullets that were shot regardless of your position.




Yellow green bullet
You can destroy the bullets by shot, but you can not convert with BC.




Others
Laser etc. You can not destroy or convert them.
Items
Dekopon(small)
The fruit that appear when you defeat enemies. In addition to getting a score, it will restore the death gauge and the BC gauge a little. When approaching, it is automatically collected. Different colors are obtained depending on the time from appearance to automatic collection, and the scores obtained are also different. The earlier the collection, the higher the score, 500 pts. for blue, 300 pts. for yellow, 100 pts. for colorless.

Dekopon(large)
The fruit that appear when you convert enemy bullets with BC. You get 1,000 pts, and the BC gauge is recovered more than the small Dekopon. In DYING mode also recover the death gauge. Different from small dekopon, regardless of distance it is automatically collected.

Tentacle token
One of the hidden items. There are 10 pieses in each stage(11 pieses in stage-5), and you can score by taking it. The score is calculated as 10,000 * (number of stages) * (number of items taken at that stage [11th is 20]). In DYING mode also recover the death gauge by about 10%. Items are blinking when they are hidden in a specific enemy or place and approach. There are various conditions of appearance, such as defeating the enemy by x32, simultaneously defeating, leaving without defeating, changing the order to defeat.

Fairy
One of the hidden items. Getting 100,000 pts, the BC gauge will also recover completely. In ARCADE mode recover death gauge by about 30%. The conditions of appearance are various such as activating BC in a specific place and knocking down all enemies. A hint of whereabouts is displayed under specific conditions such as during BC activation.
Extend
When the score reaches 3,000,000 pts. / 10,000,000 pts. / 30,000,000 pts., red fruit appear behind Kei. In this state, even if the death gauge fills up it will empty the death gauge in exchange for the fruit. You can stock only one. If you extend with it already, it will be a score of 100,000 pts. (the second time 200,000 pts.).
Booby bonus
It is secret bonus available at the boss destroying by defeating each phase of the boss by x32. The score is calculated as 100,000 * (number of stages). The performance of this boss destruction differs depending on Hentai Filter in Options.
Star rating
If you meet certain conditions on stage, you can get stars at stage clear. There are three stars per stage, and the conditions are displayed under the stage result. These stars influence the special bonus of the result after clearing ALL.
Ranking
If you rank in the high score 10th in ARCADE mode, you can register in the ranking and save the replay and veiw them on the ranking screen.

To watch the replay, choose from the ranking screen and decide. During replay, you can change the playback speed on the left and right sides of the direction button besides cancel/pause. Note that due to game updates, previously registered replays may not be played properly.
4 Comments
WOLFFLOWRED 9 Nov, 2019 @ 11:13pm 
how do you collect faires?
suny.knife 5 May, 2019 @ 10:50am 
:ruiko:
K-s  [author] 27 Jun, 2018 @ 7:02pm 
No problem.
Petardo238 25 Jun, 2018 @ 2:37pm 
Thanks ;)