RimWorld
581 oy
Higher Power
4
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1.690 MB
11 Haz 2018 @ 19:04
15 Tem @ 14:07
20 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Higher Power

Açıklama
Adds leveled up power sources for power hog bases. Once Advanced Power is researched, all LV2 power sources can be created.

Generators and Costs:
Battery LV2
  • Health - 150
  • Energy Storage - 1200
  • Charging Efficiency - 70%
  • Cost - 140 Steel and 4 Components
Chemfuel Powered Generator LV2
  • Health - 400
  • Energy Output - 1500
  • Fuel Capacity - 60
  • Cost - 150 Steel and 5 Components
Solar Generator LV2
  • Health - 400
  • Energy Output - 3400
  • Cost - 200 Steel and 6 Components
Wind Turbine LV2
  • Health - 200
  • Energy Output - 6900
  • Cost - 200 Steel and 4 Components
Geothermal Generator LV2
  • Health - 750
  • Energy Output - 7200
  • Cost - 680 Steel and 14 Components
Watermill LV2
  • Health - 400
  • Energy Output - 2200
  • Cost - 560 Wood, 160 Steel, and 6 Components
Toxifier Generator LV2 - Biotech
  • Health - 400
  • Energy Output - 2800
  • Cost - 250 Steel and 6 Components
  • Radius - 35.9
  • Cells To Pollute - 8

Other Information:
Credits:
Got help from Tech N Gamer on setting up the LV2 Solar Panel power output.

Change Notes:
Check the change notes to see the most recent changes.

Direct Link:
For those of you that can't get it to work through the workshop, here's this.
https://drive.proton.me/urls/FB5NJ3735G#C09ksrNC9Zib

Older Versions:
For those of you that play the older versions, 0.18 and 0.19 are now directly supported.

Leion247 Modding Discord:
If you get the direct link, I recommend joining my discord. I post an announcement for every update I make to any of my mods. Also you can keep up with any progress I make.
https://discord.gg/FHBSWak5vW

Donation:
For those that feel inclined to donate, you can do so here.
[www.buymeacoffee.com]
Popüler Tartışmalar Tümünü Görüntüle (1)
2
26 Şub 2020 @ 16:17
Research Project doesn't behave well
NECEROS
119 Yorum
mogazor 29 Tem @ 15:49 
Hi, I really like this mod, I use it for every play-through, thanks for making / maintaining it! I happened to be looking at the chemfuel generator for the first time today, I noticed the LV2 version doesn't double the power output (like the others seem to), just curious as to why please? I wondered if it was a typo or something. Thanks again for the mod!
leion247  [yaratıcı] 21 Tem @ 16:33 
Correct, that isn't right 😂 It's max output is 3400W when the sun is fully out.
🎄🐓André🐓🎄 21 Tem @ 16:05 
checking "solar generator lv2" description on research bench to check if I want to use that, in the description I found: "Max power output: 1W", I am really hoping that is not correct.
Bobbarækus 15 Tem @ 10:40 
Thank you very much!
leion247  [yaratıcı] 15 Tem @ 10:05 
Okay, I'll be sure to have it dealt with when I update this to 1.6.
rwll 13 Tem @ 21:28 
In addition to the great idea of @Monkey Magic. I found another red text after locally modifying accordingly. It can be similarly dealt with:

locate, and delete the following line in ToxifierGenerator_II 's <building>

<soundAmbient>Toxifier_Working</soundAmbient>

Now it seems fine
irrelevantredundancy 13 Tem @ 16:40 
Hell yeah @Monkey Magic!
LinDonProMax 12 Tem @ 8:51 
Pls update love ur mod man:mhwgood:
Tameablebread 12 Tem @ 8:01 
@Monkey Magic holy shit absolute GOAT commenter
leion247  [yaratıcı] 14 Haz @ 2:36 
Much appreciated, I'll make use of this when updating to 1.6. ♥