DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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Bosses' Defenses (UPDATED!)
By Gaming Gamer
A collection for the weaknesses data from the sources below:

Lighting / Dark / Magic / Fire:
http://darksouls2.wikidot.com/resistance

Poison:
http://darksouls2.wikidot.com/poison#toc7

Bleed:
https://www.reddit.com/r/DarkSouls2/comments/3dqu6g/ds2_list_of_bosses_you_can_bleed/?st=ji1xjhnk&sh=af9fe4cc

Weapon types resistances, bleed and poison resistances, and parry/backstab info:
darksouls.fandom.com/
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Introduction
A collection of data from different sources for easier viewing

THIS GUIDE IS MADE FOR SOTFS!

I thought about making the same style guide for all the other games, but I'm in uni now and don't have much time. Or motivation.

----- Only for lightning, dark, magic and fire -----
  • None: 0%
  • Very low: 10%
  • Low: 15%
  • Medium: 30%
  • High: 50%
  • Very high: 70%
  • Extreme: 85%
  • Immune: 100%

Elements with a - > means that they are the best element to use for the boss in my opinion

----- Weapon Attack Types -----
Strike (Blunt weapons like maces)
Slash (Regular swords)
Thrust (Z axis weapons like spears and rapiers)
-----------------------------------------

----- For bleed & poison -----
  • Yes
  • No
--------------------------------------

Note: When an enemy is standing on water, they gain an extra resistance to fire but gain less resistance to lightning. Bosses with this extra information in their section have water in their arena such as
  • The water that fills the Flexile Sentry Room
  • The little puddles of water in the Skeleton Lords Room
  • The rain in the Mirror Knight arena
and many more.

Note: DLC bosses will have their dlc prefixes in their name

  • SK for Crown of the Sunken King
  • OIK for Crown of the Old Iron King
  • IK for Crown of the Ivory King.

My sources:
Last Giant (Forest of Fallen Giants)


  • Fire: Medium (Around 30%)
  • Magic: Medium (Around 30%)
  • Lightning: Medium (Around 30%)
  • - > Dark: Very Low (Around 10%)

  • Weapon Type Weakness: Any (0% for all 3 types)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: No
  • Parryable: No
Pursuer (Forest of Fallen Giants)


  • Fire: Medium (around 30%)
  • Magic: Medium (around 30%)
  • - > Lightning: Very Low (around 10%)
  • Dark: High (50%)

  • - > Weapon Type Weakness: Strike (1.2x Damage or 0.8 Defense)
  • Weapon Type Strength: Slash and Thrust (7%)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: Yes (50%)

  • Backstabbable: No
  • Parryable: Yes
Dragonrider (Heide's Tower of Flame)


  • - > Fire: Low (around 15%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark : Medium (around 30%)

  • - > Weapon Type Weakness: Strike (1.2x Damage or 0.8 Defense)
  • Weapon Type Median: Thrust (0% Defense)
  • Weapon Type Strength: Slash (7%) Defense

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: No
  • Parryable: Yes
Old Dragonslayer (Heide's Tower of Flame)


  • - > Fire: Medium (around 30%)
  • - > Magic: Medium (around 30%
  • - > Lightning: Medium (around 30%)
  • Dark: High (around 50%)

  • - > Weapon Type Weakness: Any (0% for all 3)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: No
  • Parryable: Yes
Ruin Sentinels (Lost Bastille)

  • Fire: Medium (around 30%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Strike (1.35x Damage or 0.65 Defense)
  • Weapon Type Strength: Slash and Thrust (7%)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: No
  • Parryable: Yes
Flexile Sentry (No Man's Warf)


  • - > Fire: Low (around 15%) (ONLY WHEN THE FLEXILE SENTRY IS NOT ON WATER!)
  • Fire: High (around 50%) (ONLY WHEN THE FLEXILE SENTRY IS IN WATER!)
  • Magic: Medium (around 30%)
  • Lightning: Medium (around 30%) (ONLY WHEN THE FLEXILE SENTRY IS NOT ON WATER)
  • - > Lightning: Low (around 15%) (ONLY WHEN THE FLEXILE SENTRY IS IN WATER!)
  • Dark: Medium (around 30%)

  • Weapon Type Weakness: Any (0% for all 3)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: No
  • Parryable: No
Belfry Gargoyles (Belfry Luna)


  • Fire: Medium (around 30%)
  • - > Magic: Low (around 15%)
  • Lightning: Medium (around 30%)
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Strike (1.35x Damage or 0.65 Defense)
  • Weapon Type Strength: Slash and Thrust (7%)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: Yes (50%)

  • Backstabbable: No
  • Parryable: Yes
The Lost Sinner (Sinner's Rise) (One of the Four Great Soul Bosses)


  • Fire: High (around 50%)
  • - > Magic: Low (around 15%)
  • Lightning: Medium (around 30%)
  • Dark: Medium (around 30%)

  • Weapon Type Weakness: Any (0% for all 3)

  • Inflicted by Bleed: Yes (50%)
  • Inflicted by Poison: Yes (50%)

  • Backstabbable: No
  • Parryable: Yes
Executioner's Chariot (Huntsman's Copse)

  • - > Fire: Low (around 15%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark: High (50%)

  • - > Weapon Type Weakness: Slash and Thrust (0%)
  • Weapon Type Strength: Strike (15%)

  • Inflicted by Bleed: Yes (15% Resistance)
  • Inflicted by Poison: Yes (30% Resistance)

  • Backstabbable: No
  • Parryable: No
Skeletons Lords (Undead Purgatory)

  • - > Fire: Very Low (around 15%) (ONLY WHEN THE SKELETON LORDS AREN'T ON WATER)
  • Fire: Medium (around 30%) (ONLY WHEN THE SKELETON LORDS ARE ON WATER)
  • Magic: High (around 50%)
  • Lightning: Medium (around 30%) (ONLY WHEN THE SKELETON LORDS AREN'T ON WATER)
  • - > Lightning: Low (around 15%) (ONLY WHEN THE SKELETON LORDS ARE ON WATER)
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Strike (1.5x Damage or 0.5 Defense)
  • Weapon Type Median: Slash (0%)
  • Weapon Type Strength: Thrust (40%)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: No (100%)

  • Backstabblable: Some enemies
  • Parryable: Some enemies
Covetous Demon (Earthen Peak)

  • - > Fire: Low (around 15%)
  • - > Magic: Low (around 15%)
  • Lightning: High (around 50%)
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Thrust (1.35x Damage or 0.65 Defense)
  • Weapon Type Median: Slash (1.1x Damage or 0.9 Defenses)
  • Weapon Type Strength: Strike (35%)

  • Inflicted by Bleed: Yes (15% Resistance)
  • Inflicted by Poison: Yes (85% Resistance)

  • Backstabbable: No
  • Parryable: No
Mytha, The Baneful Queen (Earthen Peak)

  • - > Fire: Low (around 15%)
  • Magic: High (around 50%)
  • Lightning: High (around 50%)
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Thrust (1.2x Damage or 0.8 Defenses)
  • Weapon Type Median: Strike (1.1x Damage or 0.9 Defenses)
  • Weapon Type Strength: Slash (7%)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: No (100%)

  • Backstabbable: No
  • Parryable: Yes
Smelter Demon (Iron Keep)

  • Fire: Very High (around 70%)
  • - > Magic: Medium (around 30%)
  • - > Lightning: Medium (around 30%)
  • - > Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Strike (1.1x damage or 0.9 Defenses)
  • Weapon Type Strength: Slash and Thrust (7%)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: No
  • Parryable: No

Old Iron King (Iron Keep) (One of the Four Greatsoul Bosses)


  • Fire: Extreme (around 85%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Strike (1.2x damages or 0.8 Defenses)
  • Weapon Type Strength: Slash and Thrust (0%)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: Yes (50%)

  • Backstabbable: No
  • Parryable: No
Royal Rat Vanguard (Grave of Saints)


  • - > Fire: Very Low (around 10%)
  • Magic: Medium (aroudn 30%)
  • Lightning: Medium (around 30%)
  • Dark: Medium (around 30%)

  • Weapon Type Weakness: Any (0% for all 3)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (70%)

  • Backstabbable: No
  • Parryable: No

Note: Mohawk rat and normal rat has the same resistance data
The Rotten (Black Gulch) (One of the Four Great Souls Bosses)


  • Fire: Medium (around 30%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark: High (around 50%)

  • - > Weapon Type Weakness: Thrust (1.35x damage or 0.65 Defenses)
  • Weapon Type Median: Slash (1.1x Damage or 0.9 Defenses)
  • Weapon Type Strength: Strike (15%)

  • Inflicted by Bleed: Yes (15%)
  • Inflicted by Poison: Yes (70%)

  • Backstabbable: No
  • Parryable: No
Scorpioness Najka (Shaded Woods)

  • - > Fire: Low (around 15%)
  • Magic: High (around 50%)
  • Lightning: Medium (around 30%)
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Thrust (1.35x damage or 0.65 Defenses)
  • Weapon Type Strength: Slash and Strike (0%)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: No (100%)

  • Backstabbable: No
  • Parryable: No
Royal Rat Authority (Doors of Pharos)


  • - > Fire: Very Low (around 10%)
  • Magic: Medium (around 30%)
  • Lightning: Medium (around 30%)
  • Dark: Medium (around 30%)

  • Weapon Type Weakness: Any (0% for all)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (70%)

  • Backstabbable: No
  • Parryable: No
Prowling Magus & Congregation (Brightstone Cove Tseldora)
WARNING: CANCER because the boss is made up of 4 enemies with different resistances. their hp is so low so this will literally be useless.


Prowling Magus

Note: there are water pots in the boss room, it mobes the lightning defense down a tier and
Move the fire defense up a tier.

  • Fire: Medium (around 30%)
  • Magic: High (around 50%)
  • - > Lightning: Very Low (around 10%)
  • Dark: High (around 50%)

  • Weapon Type Weakness: Any (0% for all)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: Yes
  • Parryable: No


Dark Priestess (Kinda funny that the "DARK" priestess resist magic and lightning more than dark).

  • - > Fire: Medium (around 30%)
  • Magic: High (around 50%)
  • Lightning: High (around 50%)
  • - > Dark: Medium (around 30%)
  • Inflicted by Bleed: Yes
  • Inflicted by Poison: Yes

    I can't find any data, JUST KILL HIM


Undead Supplicant

  • Fire: Medium (around 30%)
  • - > Magic: Very Low (around 10%)
  • Lightning: Medium (around 30%)
  • Dark: Medium (around 30%)
  • Inflicted by Bleed: Yes
  • Inflicted by Poison: Yes
    I can't find any data, JUST KILL HIM


Undead Laborer

  • Fire: Medium (around 30%)
  • - > Magic: Very Low (around 10%)
  • Lightning: Medium (around 30%)
  • Dark: Medium (around 30%)
  • Inflicted by Bleed: Yes
  • Inflicted by Poison: Yes
    I can't find any data, JUST KILL HIM

The Duke's Dear Freja (Brightstone Cove Tseldora) (Boss guarding one of the great souls)

  • - > Fire: Medium (around 30%)
  • Magic: High (around 50%)
  • Lightning: High (around 50%)
  • Dark: High (around 50%)

  • - > Weapon Type Weakness: Strike (1.1x damage or 0.9 Defense)
  • Weapon Type Median: Slash (7%)
  • Weapon Type Strength: Thrust (30^)

  • Inflicted by Bleed: Yes (15%)
  • Inflicted by Poison: No (100%)

  • Backstabbable: No
  • Parryable: No
Twin Dragonriders (Drangleic Castle)


(applys to both)
  • - > Fire: Low (around 15%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Strike (1.2x damage or 0.8 defense)
  • Weapon Type Median: Thrust (0%)
  • Weapon Type Strength: Slash (7%)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: No
  • Parryable: Yes
Looking Glass Knight (Drangleic Castle)


    ONLY IF PLAYERS ARE SUMMON
  • Fire: Very High- (Probably somewhere between 50% to 70%) (Only When Soaked in Water!)
  • - > Fire: Medium (around 30%)
  • - > Magic: Medium (around 30%)
  • Lightning: Very High (around 70%)
  • Lightning: High+ (Probably somewhere between 50% to 70%) (Only When Soaked in Water!)
  • - > Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Strike (1.2x damage or 0.8 defense)
  • Weapon Type Strength: Slash and Thrust (7%)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: Yes (50%)

  • Backstabbable: No
  • Parryable: No



    Normal version (no player)
  • Fire: Medium (around 30%) No info on how much rain affects element, but it will raise fire defenses
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%) No info on how much rain affects element, but it will lower lightning defenses
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Strike (1.2x damage or 0.8 defense)
  • Weapon Type Strength: Slash and Thrust (0%)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: No (100%)

  • Backstabbable: Sources say yes, but I highly doubt it
  • Parryable: Yes
Demon of Song (Shrine of Amana)


  • Fire: Very High- (Probably somewhere between 50% and 70%) (Only when standing in water!)
  • Fire: Medium (around 30%)
  • - > Magic: Low (around 15%)
  • Lightning: Medium (around 30%)
  • - > Lightning: Low (around 15%) (Only when standing in water!)
  • - > Dark: Low (around 15%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: Yes (15%)
  • Inflicted by Poison: Yes (50%)

  • Backstabbable: No
  • Parryable: No
Velstadt, the Royal Aegis (Undead Crypt)


  • Fire: Medium (around 30%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark: High (around 50%)

  • - > Weapon Type Weakness: Strike (1.1x damage or 0.9 Defense)
  • Weapon Type Strength: Slash and Thrust (7%)

  • Inflicted by Bleed: Yes (50%)
  • Inflicted by Poison: Yes (50%)

  • Backstabbable: No
  • Parryable: No
King Vendrick (Undead Crypt) (Not a boss until aggroed)


Collecting the 5 Giant Souls can lower his defenses. the defenses below are probably his defenses AFTER collecting all 5 souls although i'm not sure.
  • - > Fire: Medium (around 30%)
  • - > Magic: Medium (around 30%)
  • - > Lightning: Medium (around 30%)
  • Dark: High (around 50%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: No (100%)

  • Backstabbable: No
  • Parryable: No
Guardian Dragon (or Wyvern if fromsoft were correct) (Aldia's Keep)


  • Fire: High (around 50%)
  • - > Magic: Very Low (around 10%)
  • Lightning: Medium (around 30%)
  • - > Dark: Low (around 10%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: No
  • Parryable: No
Ancient Dragon (Dragon Shrine) (Not a boss until aggroed)


Just kill him with melee, but if you really wnat to kill him with spells then here you go
  • Fire: Extreme (around 85%)
  • - > Magic: Medium (30%)
  • - > Lightning: Medium (30%)
  • - > Dark: Medium (30%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: Yes (50%)
  • Inflicted by Poison: Yes (70%)

  • Backstabbable: No
  • Parryable: No
Giant Lord (Memory of Jeigh)


  • Fire: Medium (around 30%)
  • Magic: Medium (around 30%)
  • Lightning: Medium (around 30%)
  • - > Dark: Very Low (around 10%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: No
  • Parryable: No
Darklurker (Dark Chasm of Old)

  • Fire: Medium (around 30%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark: Very High (around 75%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: No (100%)

  • Backstabbable: No
  • Parryable: No
(SK) Grave Robbers
Left = Ancient Soldier Varg, Middle = Cerah the Old Explorer, Right = Afflicted Graverobber

NO INFO ON PHYSICAL DATA

Afflicted Graverobber

  • Fire: High (around 50%) (ONLY WHILE STANDING IN WATER!)
  • - > Fire: Medium (around 30%)
  • - > Magic: Medium (around 30%)
  • - > Lightning: Medium (around 30%)
  • - > Lightning: Low (around 15%) (ONLY WHILE STANDING IN WATER!)
  • - > Dark: Medium (around 30%)
  • Inflicted by Bleed: Yes
  • Inflicted by Poison: Yes
  • Backstabbable: Yes
  • Parryable: Yes

Ancient Soldier Varg

  • Fire: Very High (around 50%) (ONLY WHILE STANDING IN WATER!)
  • Fire: High (around 50%)
  • Magic: High (around 50%)
  • Lightning: High (around 50%)
  • - > Lightning: Medium (around 30%) (ONLY WHILE STANDING IN WATER!)
  • Dark: High (around 50%)
  • Inflicted by Bleed: Yes
  • Inflicted by Poison: Yes
  • Backstabbable: Yes
  • Parryable: Yes

Cerah the Old Explorer

  • Fire: High (around 50%) (ONLY WHILE STANDING IN WATER!)
  • - > Fire: Medium (around 30%)
  • - > Magic: Medium (around 30%)
  • - > Lightning: Medium (around 30%)
  • - > Lightning: Low (around 15%) (ONLY WHILE STANDING IN WATER!)
  • - > Dark: Medium (around 30%)
  • Inflicted by Bleed: Yes
  • Inflicted by Poison: Yes
  • Backstabbable: Yes
  • Parryable: Yes
(SK) Elana, The Squalid Queen

  • Fire: Medium (around 30%)
  • - > Magic: Low (around 15%)
  • Lightning: Medium (around 30%)
  • Dark: High+ (Probably somewhere between 50% and 70%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: No (100%)

  • Backstabbable: No
  • Parryable: No
(SK) Sinh, the Slumbering Dragon

  • Fire: High+ (Probably somewhere around 50% and 70%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark: Medium (around 30%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: No (100%)

  • Backstabbable: No
  • Parryable: No
(OIK) Aged Smelter Demon


  • Fire: High (around 50%)
  • Magic: Extreme (around 85%)
  • - > Lightning: Medium (around 30%)
  • - > Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Strike (1.1x damage or 0.9 Defense)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: Yes (30%)

  • Backstabbable: No
  • Parryable: No
(OIK) Fume Knight

  • Fire: Extreme+ (Probably somewhere between 85% and 100%)
  • - > Magic: Medium+ (Probably somewhere 30% and 50%)
  • - > Lightning: Medium+ (Probably somewhere 30% and 50%)
  • - > Dark: Medium+ (Probably somewhere 30% and 50%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: No (100%)

  • Backstabbable: No
  • Parryable: No
(OIK) Sir Alonne

  • Fire: High (around 50%)
  • - > Magic: Medium (around 30%)
  • - > Lightning: Medium (around 30%)
  • - > Dark: Medium (around 30%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: Yes (50%)
  • Inflicted by Poison: Yes (86%)

  • Backstabbable: No
  • Parryable: No
(IK) Aava, The King's Pet

  • - > Fire: Low+ (Probably somewhere between 15% and 30%)
  • Magic: Medium+ (Probably somewhere between 30% and 50%)
  • Lightning: Medium (around 30%)
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Thrust (1.1x damage or 0.9 Defenses)
  • Weapon Type Median: Slash (0%)
  • Weapon Type Strength: Strike (7%)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (79%)

  • Backstabbable: No
  • Parryable: No
(IK) Lud, the King's Pet & Zallen, the King's Pet


  • - > Fire: Low+ (Probably somewhere between 15% and 30%)
  • Magic: Medium+ (Probably somewhere between 30% and 50%)
  • Lightning: Medium (around 30%)
  • Dark: Medium (around 30%)

  • - > Weapon Type Weakness: Thrust (1.1x damage or 0.9 Defenses)
  • Weapon Type Median: Slash (0%)
  • Weapon Type Strength: Strike (7%)

  • Inflicted by Bleed: Yes (30%)
  • Inflicted by Poison: Yes (79%)

  • Backstabbable: No
  • Parryable: No
(IK) Burnt Ivory King

  • Fire: High (around 50%)
  • Magic: High (around 50%)
  • - > Lightning: Medium (around 30%)
  • Dark: High (around 50%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: Yes (51%)
  • Inflicted by Poison: Yes (79%)

  • Backstabbable: No
  • Parryable: Yes
Throne Defender and Watcher (Throne of Want)

Left is watcher, right is defender.


Throne Watcher

  • Fire: Medium (around 30%)
  • Magic: High (around 50%)
  • - > Lightning: Low (around 15%)
  • Dark: Medium (around 30%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: Yes (50%)
  • Inflicted by Poison: Yes (50%)

  • Backstabbable: No
  • Parryable: Yes

    Throne Defender

  • Fire: Medium (around 30%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark: Medium (around 30%)

  • Weapon Type Weakness: Any (0% to all 3)

  • Inflicted by Bleed: Yes (50%)
  • Inflicted by Poison: Yes (50%)

  • Backstabbable: No
  • Parryable: Yes
Nashandra (Throne of Want)


  • Fire: Medium (around 30%)
  • Magic: Medium (around 30%)
  • - > Lightning: Low (around 15%)
  • Dark: High (around 50%)

  • - > Weapon Type Weakness: Strike (1.1x damage or 0.9 Defense)
  • Weapon Type Strength: Slash and Thrust (0%)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: Yes (70%)

  • Backstabbable: No
  • Parryable: No
Aldia, The Scholar of the First Sin (Throne of Want)


  • Fire: High+ (Probably somewhere between 50% and 70%)
  • Magic: Medium+ (Probably somewhere between 30% and 50%)
  • - > Lightning: Medium (around 30%)
  • Dark: High+ (Probably somewhere between 50% and 70%)

  • - > Weapon Type Weakness: Slash (1.1x damage or 0.9 Defense)
  • Weapon Type Median: Thrust (7%)
  • Weapon Type Strength: Strike (30%)

  • Inflicted by Bleed: No (100%)
  • Inflicted by Poison: Yes (79%)

  • Backstabbable: No
  • Parryable: No
25 Comments
NoxerTheBoyFailure 16 May, 2023 @ 6:31pm 
a melee dmg type break down would be awesome
Sheev Palpatine sups.gg 3 Mar, 2021 @ 12:29pm 
I think that lightning is probably the best all around if you had to choose one, I could be wrong but I doubt a poison build would be effective.
Gaming Gamer  [author] 3 Mar, 2021 @ 12:52am 
I wouldn't base an entire build off of what's the best element because that would just be boring
Karma 2 Mar, 2021 @ 11:04pm 
So, just run a poison pyro for most of them?
Gaming Gamer  [author] 16 Jan, 2021 @ 7:20am 
I might, I don't play dark souls that much anymore. I might make one for all of the souls series (except bb and demon souls) if I find the same amount of stats as ds2
Sheev Palpatine sups.gg 16 Jan, 2021 @ 3:01am 
Would you ever consider making this same type of guide for Dark Souls Remastered and 3?
Conni | MTM | 20 Oct, 2020 @ 6:51pm 
Boy oh boy you have no idea how many times I came back to this guide to know what boss got bitch slapped by what element. +rep great guide for casuls
Gaming Gamer  [author] 11 Sep, 2020 @ 5:17am 
ayy guides 5 star now, thnx
Sheev Palpatine sups.gg 11 Sep, 2020 @ 1:04am 
A bad image for a bad boss lol.
Peachy Keen Jelly Bean 11 Sep, 2020 @ 12:17am 
This is interesting! Thanks for the guide ^.^ I love that dargonrider x2 picture, LOL