Planetoid Pioneers

Planetoid Pioneers

Ocen: 48
Mironoid
   
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Tagi: Mappable
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41.117 MB
31 maja 2018 o 8:24
2 sierpnia 2018 o 3:14
Listy zmian: 8 ( zobacz )

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Mironoid

Opis
Miroslawos Planetoidos
Now open for everyone!

There are no goal[s], just have fun punching pirate butts and dropping them into water.

Features:
-Water Physics (WIP)
-New gameplay:
@ New gunplay
@ Reload animations and such
@ New NPCs and Player
@ Fully voiced NPCs
@ Pie menu
@ Fun
@ Melee attacks
@ Rework of all actions/features
@ (Sadly) no atomizing
-DD Demo
.....
and more....


How to play:
Left and Right / AD: To move
Down / S: Crouch (You can walk while crouching and even jump)
Attack 1 / LMB: Use Tool (or punch)
Attack 2 / RMB: Aim
Shilf: PIE Menu
Q Press: Reload
Q Hold: Switch Tools
E: Throw-Pick

Pro Tip:
You CAN pickup props but that may break your aiming and arms. (Game Breaking Bug, Engine Side)

Update 2.0
-Updated with latest DD content.
-Fixed menu icons. (Pie menu)
-Added Upgrade Menu. (Pie menu)
-Updated almost everything - from guns to npcs.
-Added New Guns:
#Hornet Automatic Pistol (9mm)
#Kalashnikov (7.62)
#Garvil SMG (5.45)
#PPSH aka Shpagin Machinegun (7.62)
#Semi-automatic Pistol (45 APC) aka Glock 18
-And more...

Please leave feedback after fun!
Remeber, this is just a showcase of my current project. No more updates are planned (except small fixes).
Komentarzy: 22
filipe  [autor] 24 kwietnia 2022 o 4:18 
pie menu I think? try using it
yotesnacks 23 kwietnia 2022 o 19:01 
extremely late response, but how do i even reload the guns? i have the gun equipped, how would i get the ammo for it?
filipe  [autor] 10 lipca 2019 o 1:57 
try searching "Desert Defencoid", it has kinda broken menu but you can fix it by pressing in the middle of screen or somewhere else.
SCRUNKLYSLOP 9 lipca 2019 o 12:59 
When is Desert Defense going to be released?
filipe  [autor] 9 lipca 2019 o 4:00 
I'm sorry for that, this scene is not meant to be finished, it's just demonstration of my work.
SCRUNKLYSLOP 8 lipca 2019 o 15:13 
There are some parts where it is impassable
filipe  [autor] 3 lipca 2019 o 7:19 
Well, that was a little experiment. It calculates all water forces based on object's hollowness, thickness, mass and such. Alive things like creatures, humans, (robots too) drown, death bodies go up. Particles are just effects + they make things colder. This IS FAR FROM GOOD WATER mechanic to be honest.
The cute shark Jade✅ 3 lipca 2019 o 5:55 
Okay, now about water. They shoude work like lava? All object who enter in water stucked and have chance to die.
filipe  [autor] 3 lipca 2019 o 4:03 
I wish I could bind R to reloading! Current version of game engine doesn't let me bind extra buttons. I have to work with limited amout of keys. :*(
R button would not work with gamepads and other game controllers. I'm so sorry!
The cute shark Jade✅ 3 lipca 2019 o 3:56 
Why reloading Q? Why not R?