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Rapportera problem med översättningen
@=PF= Robin Yiff - Some of those obstacles are meant to slow you down so you can pace yourself, some areas cannot be completed without having to pace yourself on a particular section of the track. However, I did doublecheck the line of rollers before the clusterbomb and yes, it was too high and it was lowered as a result. Also, the ships got fixed so they stopped being a nusiance where they shouldn't be attacking the player. The first area also has less obstacles now as well. The shards though unfortinately not too far after that point are a "got ya" moment currently, and am considering moving that shard so as to not to continue to have those moments right there.
@Dequu - A number of these improvements also tied into the complaints of the other person.
As for everyone, should have an update soon in regards to this level.