Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Creature Spawner
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26 maj, 2018 @ 7:39
6 mar @ 14:13
32 ändringsnotiser ( visa )

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Creature Spawner

Beskrivning
This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.

To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.

Added commands are:
  • /save_unit <1-3>
  • /selected_units

Creature Spawner is currently in development, so expect some instability.

Project Source [Git][github.com]
Populära diskussioner Visa alla (2)
5
21 apr, 2020 @ 17:23
Could this be approved as a lobby-only target dummy mod?
Tamren
1
11 maj, 2020 @ 12:13
How to use it?
Yuca
232 kommentarer
Cpt. Obvious 20 jul @ 15:08 
Could you please explain how exactly to assign monsters to save slots? This part is a bit unclear.
Hepato 13 jul @ 20:45 
Redownload the mod and that didn't work as well
Hepato 13 jul @ 20:45 
Hi, everytime I try to spawn something this pops up

[CreatureSpawner][ERROR] [Keybindings]
function_call 'mod.handle_spawn_unit': scripts/mods/CreatureSpawner/CreatureSpawner.|ua:1071: attempt to call method'_create_breed_category_lookup' (a nil value)

Do you mind checking whats seems to be the problem?
Aussiemon  [skapare] 6 mar @ 14:42 
Updated to support 6.4.0
Irbis 6 mar @ 4:15 
Confirm, here is an error with some lua method at the moment of spawning creature
Gotland 6 mar @ 3:58 
This mod don't works after this patch
Irbis 23 feb @ 23:10 
Looks like: no mission selected - recruit stats, otherwise stats following selected difficulty
Irbis 23 feb @ 23:08 
Aaaand when i selected a mission with legend difficulty, it tooks 18 shot 2.5 dmg each, so 45 dmg while stormvermin has 52 at legend (18 shots cuz crits etc.). So, it can be controlled with selection of a mission with desired difficulty
Irbis 23 feb @ 22:56 
I don't think its legend-stats only. I have 3~ dmg vs armor from my staff lmb, and it took 5 bodyshots to kill default stormvermin, so 3*5=15 while sv has 16 hp at recruit regarding to wiki. But yeah, having an option to change applied stats would be great
Zebrafreedom 22 feb @ 13:01 
How to change stats based on difficulty for spawned creatures? They are spawned only at legend level.