Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Creature Spawner
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18.823 KB
26 MAY 2018 a las 7:39
6 MAR a las 14:13
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Creature Spawner

Descripción
This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.

To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.

Added commands are:
  • /save_unit <1-3>
  • /selected_units

Creature Spawner is currently in development, so expect some instability.

Project Source [Git][github.com]
Discusiones populares Ver todo (2)
5
21 ABR 2020 a las 17:23
Could this be approved as a lobby-only target dummy mod?
Tamren
1
11 MAY 2020 a las 12:13
How to use it?
Yuca
232 comentarios
Cpt. Obvious 20 JUL a las 15:08 
Could you please explain how exactly to assign monsters to save slots? This part is a bit unclear.
Hepato 13 JUL a las 20:45 
Redownload the mod and that didn't work as well
Hepato 13 JUL a las 20:45 
Hi, everytime I try to spawn something this pops up

[CreatureSpawner][ERROR] [Keybindings]
function_call 'mod.handle_spawn_unit': scripts/mods/CreatureSpawner/CreatureSpawner.|ua:1071: attempt to call method'_create_breed_category_lookup' (a nil value)

Do you mind checking whats seems to be the problem?
Aussiemon  [autor] 6 MAR a las 14:42 
Updated to support 6.4.0
Irbis 6 MAR a las 4:15 
Confirm, here is an error with some lua method at the moment of spawning creature
Gotland 6 MAR a las 3:58 
This mod don't works after this patch
Irbis 23 FEB a las 23:10 
Looks like: no mission selected - recruit stats, otherwise stats following selected difficulty
Irbis 23 FEB a las 23:08 
Aaaand when i selected a mission with legend difficulty, it tooks 18 shot 2.5 dmg each, so 45 dmg while stormvermin has 52 at legend (18 shots cuz crits etc.). So, it can be controlled with selection of a mission with desired difficulty
Irbis 23 FEB a las 22:56 
I don't think its legend-stats only. I have 3~ dmg vs armor from my staff lmb, and it took 5 bodyshots to kill default stormvermin, so 3*5=15 while sv has 16 hp at recruit regarding to wiki. But yeah, having an option to change applied stats would be great
Zebrafreedom 22 FEB a las 13:01 
How to change stats based on difficulty for spawned creatures? They are spawned only at legend level.