Arma 3
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(discontinued) Antistasi - Chernarus Redux
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Taggar: Tag Review
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4.985 MB
18 maj, 2018 @ 14:05
24 maj, 2018 @ 12:38
5 ändringsnotiser ( visa )

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(discontinued) Antistasi - Chernarus Redux

I 1 samling av Evoke
Evoke's Antistasi ports
6 artiklar
Beskrivning
!!!no longer being worked on!!!

all files have been passed on to the Antistasi community version devs who will probably release their own ports in due time!

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Antistasi port to chernarus redux by Evoke
Original creator of Antistasi: Barbolani, send any non-port related feedback to him.
other ports: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1392347518

running on: antistasi 1.0.4 (21may)
Requires CUP terrains - core, CUP terrains - maps and chernarus redux

It uses all the same scripts as Warlords of the pacific with minor edits so here's the feature list adapted to cherno

A Persistent Whole Map mission, for SP or MP Coop, focused on Resistance Infantry and Guerrilla Tactics.

Features:

- This is in an All vs All war on which the players play the role of rebels fighting against freign invaders.
- Around 18 possible Sidemissions which may happen everywhere. Assasination, Logistics, Destroy Assets, Rescue POWS, Conquer Missions in a wide variety on each type.
- PvP Element: NATO players can join and try to disrupt rebel operations.
- Possibility of Undercovered Operations, same as a Resistance soldier can do.
- AI Enemy Commander which reacts to your movements and manages his resources.
- Enemy Network Comms that may be disrupted.
- Anything may happen, anytime, anywhere.
- Persistent Stat Save System: You won't loose game or server progress upon a game update.
- Enhaced AI Squadmate control.
- Playable in SP, MP, and persistent open server MP.
- Cooperate while compete to be the commander of your side (MP Only)
- Build minefields, improve bases with static weapons which AI will use.
- The cities get destroyed as the war evolves.
- From Guerrilla ambushes on the begining to BIG battles at the end.
- Integrated Mods: TFAR, ACE3 and RHS-AFRF. None of them mandatory.

Feedback is welcome.

*known issues: the civilians are happy to run around in shorts during the apocalypse, should i keep it as is or can anyone recommend a civvie mod that would fit this? (would add a new dependency)
77 kommentarer
Lulu 12 apr, 2022 @ 13:28 
Does this have the 4 play style choices? I was hoping I could play Reb vs Gov, but didn't get the option at the beginning of the game, unfortunately.

Is that only a thing on a more recent version of Antistasi?
Imperator Justno 6 nov, 2021 @ 23:50 
Shooting Maru punishes you even in a private server, then it kills you. Love it, totally not a stupid idea. Shoot as many civilians as you want but god be damned if you ever shoot the invincible Maru
Blitzkrieg762 19 jan, 2020 @ 17:35 
Does ACRE work with this?
Corporal Ray Person 30 dec, 2019 @ 21:45 
Does this have RHS support?
Leto II, Worm God 25 sep, 2019 @ 23:36 
It seems like all radio towers are screwy, is it just me?
Leto II, Worm God 25 sep, 2019 @ 0:56 
@Evoke, the northwest radio tower spawns in a tree and the radio tower in the south westish area doesnt spawn at all even though theres a marker on the map for it. Overall I love the shit out of this port and thanks for taking the time to port it.
Hydra™ 18 sep, 2019 @ 9:11 
How do you change the parameters of the mission?
Evoke  [skapare] 10 sep, 2019 @ 8:35 
custom arsenal mods have a high chance of breaking mission scripts
Jefuty 10 sep, 2019 @ 4:10 
xcuse me how to get a sight or ammo in custom v arsenal like KA virtual arsenal
Glloyd 21 jul, 2019 @ 20:54 
Any plans to update this to a newer version of Antistasi? This has too many issues to play right now.