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Also the scenario doesnt show in game...
Yes, the script needs a bit of editing. Tho i would need to have a look to tell what to edit and i don't know when i am going to have time to do that.
It should work, place an object, name it and run the script using that name via debug console
No. You would need a script like mine to do the job. However i don't think my script will work for underwater stuff. I think Johnyboy or someone else adapted the script to work underwater.
To ignore the terrain slope/gradient the reference should be water surface ASL, try placing the object in Eden disabling the option for object to follow terrain, i don't think this will fix it but worth trying, i will have a look myself when i have time.
Next step will be to edit the script and test, i might have used ATL to procure position for the object and that could translate in off center rotation as well.