Arma 3
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Floating Objects DEMO- RE-UPLOAD
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: Altis
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Julkaistu
178.906 KB
15.5.2018 klo 23.26
1 muutos ( näytä )

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Floating Objects DEMO- RE-UPLOAD

2 kokoelmassa, tekijä ALIAScartoons
ARMA 3 SCRIPTS AND DEMO MISSIONS
52 luomusta
Anomaly Series
22 luomusta
Kuvaus
RE-UPLOAD
For some reason i can't update the previously uploaded version.
This is a RE-UPLOAD.

If you like this script don't forget to rate, share or provide feed-back. Thank you!


If you have plans for a sci-fi mission and you want to have objects levitating/float you can use this script.

* Demo mission on ALTIS.
* Tested on dedicated
* Un-pbo or Un-zip the mission and read the comments or watch the video tutorial for more information.

Direct Download link:
https://aliascartoons.com/

If you like my work and want to support:



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

My Twitter account
https://twitter.com/ALIAScartoons

Other Scripts
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1123074587

DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!

Suositut keskustelut Näytä kaikki (1)
0
22.5.2023 klo 16.16
Need help
[uS] mattoSeaLS
17 kommenttia
Mr. K 13.3. klo 10.39 
The links dont work, they send me to strange chinese websides or warn me about hazards
Also the scenario doesnt show in game...
MrCheese 23.12.2024 klo 14.49 
Is there any possibility of turning this script into a module? I think that it would make it a lot easier to use.
ALIAScartoons  [tekijä] 4.7.2022 klo 0.42 
@Recaldy
Yes, the script needs a bit of editing. Tho i would need to have a look to tell what to edit and i don't know when i am going to have time to do that.
Recaldy 1.7.2022 klo 15.52 
Love this script. There a way for the object to keep the angle I have moved it into the editor? (car spinning upright etc?)
ALIAScartoons  [tekijä] 18.11.2021 klo 5.33 
@JILET
It should work, place an object, name it and run the script using that name via debug console
Gökhan 18.11.2021 klo 4.27 
Does these work with zeus?
ALIAScartoons  [tekijä] 9.10.2021 klo 10.24 
@Predator14
No. You would need a script like mine to do the job. However i don't think my script will work for underwater stuff. I think Johnyboy or someone else adapted the script to work underwater.
Predator14 9.10.2021 klo 8.03 
arma 3 float the corpses in the water?
Monkeyallen 9.10.2019 klo 6.49 
one thing that worked for me was to set pos the object after the mission starts, once the mission?script kicks in, it has no effect on collision.
ALIAScartoons  [tekijä] 9.10.2019 klo 0.28 
@Monkeyallen
To ignore the terrain slope/gradient the reference should be water surface ASL, try placing the object in Eden disabling the option for object to follow terrain, i don't think this will fix it but worth trying, i will have a look myself when i have time.
Next step will be to edit the script and test, i might have used ATL to procure position for the object and that could translate in off center rotation as well.