House of the Dying Sun

House of the Dying Sun

33 ratings
Quick Reference Guide for Controls for Keyboard and Mouse players and Other Tips
By JPStahl
Need help figuring out Tactical Mode when you're on Keyboard and Mouse? This guide is for you.
   
Award
Favorite
Favorited
Unfavorite
Quick Reference Guide for Controls for Keyboard and Mouse players and Other Tips
Unfortunately, the tutorial is a bit lacking when it comes to commanding your fleet and for tactical mode. While micro managing your fleet and using tactical mode are not necessary to finish the game, it is necessary if you plan to 100% the game. Here are some quick tips to get you started.
While in the cockpit...
- Hold TAB to pull up your command wheel. You can use it to direct your Executors or ships to attack an enemy target or defend an allied target.

- If you're using the Gap Drive, double-tap Q to activate it. There's a short cooldown before you can use it again.
While in the tactical view...
- Hold Right-click and/or use WASD to move the camera around the map

- You can click on any individual unit and press F to focus on that unit.

- To take control of a different Executor, just select the one you want and press Enter.

- To select multiple units, you'll have to drag a box over the units you want. There is no shift-click or ctrl-click to add units to a group, so you'll have to maneuver the camera just right to pick the units you want if you don't want to send individual orders.

- If you have a unit selected, just right click on an enemy target to have that be the attack target or right click an allied unit to have them defend it.

- If you have an Executor selected, hover over an enemy and press H for a heavy weapon strike or K to kamikaze the Executor into that enemy.

- Press M to move a selected unit or group to a certain location and hold Shift to change the elevation at the specified location.

- For other Keyboard commands in Tactical Mode, highlight the question mark in the bottom left side to see them.
Other tips...
- Heavy weapons are good against slow targets, especially the Purifier Bombs since they are unguided. If you command your wingmates to fire bombs at a target, they may still miss so you may want to do the bombing yourself if it's not working out.

- If you're using the Purifier Bombs and you command the AI to attack a target, they will only use up 1 ammo. You can still send them against another target for the 2nd shot or 3rd shot if you're using the Bomber upgrade.

- If you're going for a Traitor Flagship kill and you're running low on heavy weapons ammo, just order Executors that have used up their ammo to Kamikaze or kamikaze your own Executor. Then you need to kill 3 more enemies to warp in a new Executor.

- I personally recommend the Longrifle, Fury Missiles, and Purifier Bombs for your loadout when you're going for Warlord difficulty or above. Longrifle is good for sniping any unshielded ship, Fury Missiles are good for close quarters combat, and Purifier Bombs can take out most enemy capital ships in 1 hit if you're inside their shields except for Frigates and above (I think). Frigates will need both shots inside the shield to hit.

- Upgrades I recommend are the Carapace Armor for defense and either Armor Piercing or Gap Drive for 2nd slot. While shields can recharge, I find that explosive damage is the weapon hardest to avoid. With Carapace, you can reduce that damage by 95% while increasing armor by 20% and taking a small speed hit of 10%. Sure a Railgun from a turret can kill you in 1 shot, but that's where you'll have to use your speed to avoid those. Armor Piercing is cheap to pickup and can really add the damage when taking out bigger ships with your Longrifle. Gap Drive will allow you to warp right up to an enemy and drop all your Purifier Bombs into a Frigate or Carrier to quickly kill them off before they can put some serious hurt on your fleet.
Mission tips...
- When killing the Flagship for "The Miser", you'll want to be aware that the Flagship will drop Support Corvettes that deploy Repair Drones. Make these your first priority whenever they appear. Once the Support ships and Repair Drones are killed, unload as many Purifiers as you can by switching between all of your Executors. Crash the third ship into the enemy and then wait for the Support ships to spawn again and take them out again so you can have another Executor warp in. As long as you kill support ships quickly to prevent repairs and try to keep the Flagship weapons disabled to limit damage to your fleet, you should be able win in the end.

- When killing the Flagship for "Slaughter at Tannhauser Gate", do the mission as you normally would, but before killing anything else with your personal Executor, focus on killing the Sentinel Heavy Sentries above the Jump Gate "Sentinel-1" While they don't do too much damage when doing just the bonus and primary mission, they will slaughter all of your ships if left unattended. Command your AI Executors to take out the unshielded Primary targets and just let your fleet take out any targets of opportunity. After you kill the sentries, you can do a quick Gap Jump to the shielded Primaries and take them out with your Purifiers. Suicide after making your kills and take over another Executor to either finish off the other Primary targets or move on to killing the Bonus targets. When the Flagship warps in, first focus on the Carrier, then the Traitor Admiral.
3 Comments
Delta P 26 Dec, 2024 @ 9:19pm 
Thank you! I couldn't figure out how to make individual friendlies attack. This really helped! :steamthumbsup:
nameeb2001 23 Jan, 2021 @ 5:42am 
Thumbs UP!!
Fuhrer_51[RUS] 7 Aug, 2020 @ 8:48am 
Было бы неплохо добавить в руководство информацию о деталях кораблей)
Я, например, так и не понял для чего нужно уничтожать крупным кораблям мостик.