Dead by Daylight

Dead by Daylight

66 ratings
New Survivor Concept (with custom images)
By DaddyMouse
A huntress who refuses to be the victim, a Native American young girl who wants to compete with the killer and be on the top of the food chain. Anaba has three unique perks that will allow her to improvise, adapt and survive, as Bear Grills once said. Check this out.
   
Award
Favorite
Favorited
Unfavorite
Overview


Anaba is a tracker of Navajo origin. She has spent her childhood in the wilderness hunting using only a bow and a spear.

When reaching a certain age, she had to complete an ancestral ritual to meet and pay respects to her ancestral spirits. The ritual had to be performed at full moon a certain day - not sooner, not later.

The forest is full of surprises. Three days before the ritual, Anaba decided to go to the wildland and hunt some small game. Everything was going well until a grizzly bear caught her off-guard, forcing her to retreat further away from the village. A week has gone by and she was still far away in the mountains, trying to make her way back home.

Failing to assist to the ritual made her ancestral spirits angry. The tribe shaman, led by the will of the spirits, has summoned Iya to curse Anaba. A dark mist fell upon the mountains that night and Anaba disappeared.

The legend says Anaba got converted into a tree. The truth is way more frightening.
Abilities

Tracking - Anaba can track the killer the same way the latter can track survivors. Killer tracks can be seen for 4/5/6 seconds. Concealed killers (Wraith, Freddy) still leave tracks.
"While hunting, the eagle leaves its nest unprotected. Find the nest and the eagle will beg for your mercy" - Anaba




Surprise Attack
Option #1: Anaba can throw a stone and stun the killer from a 2/3/4 meter distance from any angle. Cooldown: 130 seconds. Does not work if the survivor has got Decisive Strike equipped. Note: If this ability is equipped, the survivor gets a 50% generator repair speed penalty for the duration of the match.
"I am a snake. Step on my tail and taste my venom" - Anaba
Option #2: Surprise attack now does not stun the killer. Instead, it partially blinds them for 4 seconds. There is an initial short flash of 0.8 seconds (Screen gets 100% dark), after which the killer regains their vision but gets their field of view limited - the corners of their screen get blurred and darkened, no colors only shades of gray. They cannot see tracks either. This lasts for 3.2 seconds, after which the effects quickly fades away. Cooldown: 120 seconds. The survivor gets the Exposed debuff for 20 seconds after using the ability. The animation is about the survivor quickly throwing dust at the killer's eyes. This might be a good tool against tunneling but at the same time it's a high risk-high reward ability - you either escape or get downed in one hit.
Option #3: Surprise attack makes the survivor throw their item at the killer. Upon impact, the item loses 70% of its durability and stuns the killer the way a pallet would. Items with less than 50% durability left cannot be used. Cooldown: 120 seconds.


Adapt and Improvise - Once per game, during the first 1,5 minutes of the match, Anaba can equip 1/2/3 perks from the ones she has available. Once the game started, she can click the RMB to open the perk menu (just like the loadout menu before the game started) and equip the desired perk(s). The perks can only be equipped on empty slots. This allows her to tailor her loadout according to the map, team and killer.

Strategy
Anaba is a huntress by heart and she is not accepting the role of being a victim. Her perks allow her to have an aggresive play and potentially rescue her teammates without the need of a flashlight. The adaptive perk selection can be really useful if she plays her cards right. By chosing the "Adapt and Improvise" perk, she has to rush and find out who the killer is in order to select the appropriate perks before the timer expires. Say, if she is dealing with the Wraith, she can select Premonition. Now, if the killer is the Trapper, she can equip Small Game or Slippery Meat.
This flexibility compensates for the additional perk slot the "Adapt and Improvise" perk occupies.

Anaba is a high-risk high-reward survivor and she is probably the most appealing to those players who have a good idea on which perks and strategies work the best in each situation.

Looks
Unlike other survivors, Anaba does not look as if she lived in the 21st century. For ther clothes, she only uses materials she can find in the wilderness - pelt, leather, wood and feathers. Her name means "She returns from war" and she stays true to it.
Community-Based Balance Ideas
The comment section is quite active so here I will be sharing the ideas I find reasonable and interesting:

By @Billy McSaggyTits - Could make the stone throw apply a more powerful, blurred vision effect, similar to the one used for when Bloodlust starts. For example, the edges of the screen become very blurry for about ten seconds. This would provide help in escaping a chase, replacing the stun entirely.

By @Ominous - "Suprise Attack" - Remove the 50% generator repair speed penalty; and make it a 50% self-heal speed penalty instead

By @Adam-Matic Gaming - Make Freddy and Wraith untrackable. Both are weak enough as they are and compromising their stealth might be a bad idea.

By @Pyrocite - He might be right that the gen repair speed penalty might introduce more toxicity. "Suprise Attack" might now reveal the player for 5-7 seconds after being used and it can now only be used one time per match, making it similar to Decisive Strike. Unlike the latest, you can save a teammate, but in exchange you compromise your own safety. No generator repair speed penalty in this case.

By @ Billy McSaggyTits - It'd be nice if you could also see you and your fellow survivors footprints as well, but they're shown in blue. So you know if hiding is an option or not.
71 Comments
Meatl0af 3 Apr, 2019 @ 8:45pm 
i could see anti camping builds
sec 25 May, 2018 @ 3:39am 
:DEV: oh god is she gona be black
we have enought of those thank you
Dr_doom_j2 20 May, 2018 @ 6:10pm 
Wow, the lengths you guys will go to find ways to troll the killer. Fuuuuuuck all of that, I would quit the game. Also, the sight of this character alone would be auto facecamp if it existed.
Jordan 20 May, 2018 @ 3:02am 
@Siemon so offer an asian character or something lol
Toby Flenderson 19 May, 2018 @ 9:46pm 
too many americans
Jordan 19 May, 2018 @ 3:03pm 
@Space Moon Cat i see what you are talking about :D thats nice... cause if theres a DS on a good survivor taking him down is really long already and you probably should even chase him xD so if his teamates can flashlight you it adds up and if they have this perk it basically means you cant hook him no matter what. thats really nice and i think that if it doesnt act as a friendly DS but as a self defence it might work just perfect! really nice theme to the character and creative perks! good job dude
DaddyMouse  [author] 19 May, 2018 @ 9:45am 
@Pr0xY! Yeah, I'd say option 2 should not force the killer to drop the survivor. In fact, I'd prefer it to be more oriented to self-defense, which is why it kind of replaces Decisive Strike and cannot be equipped together with it - both perks serve the same purpose.
Jordan 19 May, 2018 @ 2:46am 
i think option 2 for surprise attack is the best but does it means a carried survivor would fall from the killers shoulder? if so then it needs to work like a flashlight where you can only do it from his front and actually aim at his face or it will be overpowered... if you can just press it from whatever angle you are than the killer is helpless.
WONKY WILLIAM 18 May, 2018 @ 7:39pm 
Furrys are gay i dislike
MrMyther 18 May, 2018 @ 11:27am 
great idea ive been wanting someone to think of a way to change the way you use items!