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Ein Übersetzungsproblem melden
Hello. After getting stuck myself, I finally found what was wrong.
The command lines that works are
SetSelectedSoldiersComInt eComInt_gifted
SetSelectedSoldiersComInt eComInt_genius
SetSelectedSoldiersComInt eComint_savant
I don't know the names to set "very poor" and "poor", but I assume noboby would want to modify the soldiers in order to make them dumb ;)
These commands seem to work. I would suggest setting all soldiers as "savant" would be cheating.
I have not seen what happens when combat intelligence is increased through the game after resetting it, but I don't see why it should cause problems.
I start the game out of steam. When i rightklick in steam on X-Com 2, I select properties.
Then i go to workshop. There are all mods listed. Actually this mod is the only mod i have installed. It have a green arrow ( marked as active ). But it is absolutely clear, that i do something wrong or miss something ... But i dont know what...
There's a difference between a mod being in a list of mods that could be enabled and it being enabled. If the mod is enabled then I don't know what your problem is, the command looks right syntactically.
If that command didn't work I'd expect it to have been mentioned before in the 6 years since it was added.
As i initially wrote: The mod is shown in the mod list.
It is marked as active.