Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Merci
* Upgrade to the current version
* Next Version : ADD all DLC thrsuters
Fixed : Unlock on progess tree are now correct
Fixed the parachutes of Atmospherics RespawnPods & all unknowns atmospherics signals.
Now deployed correctly and higher (800m instead of 200m), in order to manage the speed of 500 m/s during the atmospheric entry of planets at spawn
* Upgrade to the current version
* Increase in the number of objects required for construction (x2 real)
* Change "CybraxIndustry" to "Vin's Industry" in the block inventory menu
+ Modification of the progress tree for the thrusters to make it more coherent
+ Addition and support of the progression system for survival mode