Call to Arms

Call to Arms

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Tjdagger's Editor Gems Sabotage Script
   
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21 apr, 2018 @ 0:25
1 dec, 2018 @ 14:10
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Tjdagger's Editor Gems Sabotage Script

I 1 samling av Tjdagger
Tjdaggers SP & Co-op Experimental Maps & Mission Concepts
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This mod is designed for mission makers to load up in the editor and use as an example sample to work from to implement this creative concept into their own missions.

It is also playable ingame and presents itself as a tutorial to learn how to use the sabotage items.

The mod consists of a blank map with a few entities and some advanced scripting for Sabotage style mission objectives.

Script features**
* place c4 into the inventory of a vehicle or mounted gun with the tag "c4_blowable" and it will explode within 9 seconds.
* place a Claymore into the inventory of a vehicle or mounted gun with the tag "c4_blowable" and it becomes "Booby trapped". Once "Booby Trapped" it will explode within 7 seconds when a unit mounts said vehicle or mounted gun.
* Booby trapped entities can be disarmed by examining the inventory and removing the claymore.
* Booby trapped entities can be remotely detonated.
* When mission is played(ingame), or simulation started(in editor) a series of objectives guide you through a tutorial style mission showing how to plant and detonate explosives.
7 kommentarer
lilMobStick 6 okt, 2022 @ 21:26 
this the kind of stuff men of war style games always needed
shblovetruth 27 apr, 2018 @ 7:52 
Admirable good work!
darren67 25 apr, 2018 @ 3:23 
Awesome stuff!
Sundiata 23 apr, 2018 @ 18:43 
indeed, this is nice
bitgamer 22 apr, 2018 @ 8:53 
oh yes Tjdagger i would definitely use ur script.Incase i require any help i would ask for it
Tjdagger  [skapare] 21 apr, 2018 @ 14:19 
Hi xboxgame4735,
It's great to hear your getting some use out of my Editor Gems series.

For this one you could easily substitue the Dynamite for C4 and the Dynamite Clockwork for the Claymore to tie in with your WW2 themed mods.
bitgamer 21 apr, 2018 @ 8:47 
Thanks “Tjdagger's” your Script are really helpfull.....I use your medic script one of my mow2 mod mission “Tunis”...it works great...