PAYDAY 2

PAYDAY 2

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Support Guide (For Professional Player only)
By JonnyJon
This is build for players who wants to help other player so they can do objective faster and help when they need it the most...
   
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Information about this build
This build is very very very hard for new players.
This build is useful for almost all heist
and what to know about this build is...
YOU NEED TO KNOW ABOUT ALL HEIST FIRST

Not usable in :
1. Stealth only heist
2. Host who want to play in stealth
3. Crimespree when host or you install Zeal Sniper Modifiers or Crimespree +200
4. Heist that spawn specials enemy only like safe house nightmare
5. Deathwish or above difficutly

Pros :
1. You can be helpful to others
2. Drill faster
3. Do Objective Faster
4. You have Health regen that can be share with your teammates
5. You can share ammo with your team
6. You have inspire
7. You can shot through shield

Cons :
1. No one will be grateful with you helping.
2. You need fast reflex
3. You need some mod like HUD
4. You need to think carefuly on preplanning
5. You need to think carefuly what to bring in-game
6. You can't die oftenly while you need to save your teammate
7. You need to see the situation every time like you need to save inspire aced when needed to help your teammates.
8. You need to think careful what weapon to bring like saw or grenade launcher
9. You need to keep eye for health of your teammates
10. You need to fulfill what your teammates need like ammo, health, or fast objective
11. You need to keep an eye of the drill, saw, BFD, etc.
12. This set NOT GONNA WORK in DEATHWISH difficulty or above

Originally posted by Demetri Martin:
“I like video games, but they're really violent. I'd like to play a video game where you help the people who were shot in all the other games. It'd be called 'Really Busy Hospital.”
Skills Tab
MASTERMIND SKILL TAB



In Medic...
1. Pick Aced Combat Medic, the basic one give 30% damage reduction after revive your teammate and the aced one give extra health for your teammate.
2. Pick Aced Quick Fix, well for support player you need to have quick reflex when your team needs you so you need to deploy as fast as you can while the aced one give another damage reduction.
3. Pick Aced Uppers, Support need to be around when others need you so when you see someone with low health, put a First Aid Kit (or pro players called it "♥♥♥" or meds or medkit) near them.
4. Pick Aced Combat Doctor, sometimes extra doctor bag can save lives.
5. and last Aced Inspire, this is the skill that really helpful for support player so dont forget to spend on it and also the basic one give extra movement and reload speed by 20% for 10 seconds and the cooldown is 3 seconds, so dont forget to buff your teammate with basic inspire.

In Controller...
Pick Forced Friendship, to tie civilians


ENFORCER SKILL TAB



In Tank...
1. Pick Aced Resilience, to reduce the flash bang visual effect
2. and Basic Transporter, its optional but sometimes helpful to throw bag at high places like in GO BANK heist

In Ammo Specialist...
1. Pick Aced Scavenger, You need high ammo pickup rate so make those pickup count
2. and Aced Portable Saw, you need to have saw in case needed, the extra ammo for saw should help last longer.


TECHNICIAN SKILL TAB



In Engineer...
1. Pick Basic Third Law, just a formality for the 1st step to unlock Jack of all trades
2. Pick either Basic Eco Sentry or Basic Sentry Targeting Package, to unlock Jack of all trades
3. and Aced Jack of All Trades, the basic one give you extra speed to put down your deployable, the aced one give you extra deployable.

In Breacher...
1. Pick Aced Hardware, basic one reduce your time to repair drill, saw, BFD(Big ♥♥♥♥♥♥♥ Drill), and others while the aced one give a 10% chance that the drill will autorestart by itself.
2. Pick Aced Drill Sawgeant, this drill skill is a must so you can do objective faster
3. Pick Aced Kick Starter, remember the aced hardware that will give autorestart... well the basic of this skill give extra 20% chance to restart so the total is 30% while the aced one give a 50% chance for drill to repair it self when you hit it with melee weapon for once each time the drill jammed.
4. Pick Aced More Firepower, extra trip mine and shaped charge will give you opportunities to do objective faster like opening certain doors, opening little safe, etc. while trip mine can be use to tag specials and kill some enemies.
5. and Basic Fire Trap, this is kinda optional for you guys. The use of this skill is for messing with the cops with fire so they cant go through the fire or die in it. Dont be cocky though, special enemies like dozers cant die in it because of their health.


GHOST SKILL TAB



In Artful Doger..
1. Pick Basic Duck and Cover, for extra stamina
2. and Basic Parkour, for extra speed

Basic Duck and cover with basic Parkour is basic skill for all set

In Silent Killer...
1. Pick Basic Second Wind, for extra speed when your armor is depleted
2. and Basic Optical Illusions, well you dont want to aggrevated the enemies so much right?


FUGITIVE SKILL TAB



In Revenant...
1. Pick Aced Nine Lives, so you get extra health while in bleedout state and extra down
2. and Aced Swan Song, when you are out of health, you can give a bulllet or explosion damage to your surrounding enemies before going down.

If you dont pick fire trap before, the extra points can be use on.
1. Basic Steady Grip in oppresor for extra accuracy
2. Basic Feign Death in revenant so you have 15% chance to revive yourself
Weapons and Equipment
For weapon of my choice is

The primary weapon...


Nagant Sniper Rifle with...
1. Silenced Barrel (You can get this by kill 25 enemies while they zip line with this weapon)
2. Bayonet (optional)
3. Accuracy Boost
4. Led Combo (Color Your Choice)
5. Red Dot Sight

Status for this weapon
Name
Total
Base
Mod
Skill
Magazine
5
5
Total Ammo
25
25
Rate of Fire
60
60
Damage
487.2
480
-16
+23.2
Accuracy
100
92
+8
Stability
28
12
+16
Concealment
0
6
-9
Threat
6
28
-22
Reload Time
3.9
3.9

Or you can choose...


Car-4 Rifle with...
1. DMR kit
2. Ported Compensator
3. Accuracy Boost
4. Competition Foregrip
5. Compact Laser Module
6. Pro Grip
7. THRUST Lower Reciever
8. Speed Pull Magazine
9. Holographic Sight
10. War-Worn Stock
11. LW Upper Stock

Status for this weapon
Name
Total
Base
Mod
Skill
Magazine
30
30
Total Ammo
60
150
-90
Rate of Fire
600
600
Damage
173.3
52
+113
+8.3
Accuracy
100
44
+48
+8
Stability
12
60
-48
Concealment
11
20
-9
Threat
14
14
Reload Time
1.7
3.4

For secondary weapon...
Main choice...


Arbiter Grenade Launcher with
1. Long Barrel (for maximum accuracy and stability)
2. Boost of your choice
3. Military Laser Module or Combined Module (Color your choice)
4. Military Red Dot Sight (because of my mod)

Status for this weapon
Name
Total
Base
Mod
Skill
Magazine
5
5
Total Ammo
19
15
+4
Rate of Fire
80
80
Damage
480
480
+4
Accuracy
100
96
+4
Stability
100
96
+4
Concealment
11
18
-7
Threat
37
37
Reload Time
4.5
4.5

Bring this secondary for heist that need....


Saw with...
1. Total Ammo Boost
2. Fast Motor
3. Sharp Blade

Status for this weapon
Name
Total
Base
Mod
Skill
Magazine
150
150
Total Ammo
473
300
+15
+158
Rate of Fire
400
400
Damage
30.5
23
+6
+1.5
Accuracy
16
8
+8
Stability
24
24
Concealment
16
16
Threat
24
24
Reload Time
3.8
3.8

For Your Armor...

Heavy Balistic Vest for me, but if you want higher armor its ok too. Just remember, the heavier your armor, the slower you can run, faster stamina drain and you will be targeted by enemies.


For your melee weapon...
Buzzer
The buzzer so you can stun enemies and special so you don't get tazed or cloak and sometimes give you time to escape without being damaged.







For your throwable....
Concussion Grenade
Use concussion grenade when needed like you need to save someone so far away that makes you need to dodge some enemies bullet (except dozer) but use it wisely because you have limited grenade.






For Your Deployable...

Because you are support player, you need to bring almost everything but you cant bring all do you (except cheating or hacking), so you need to think carefuly what to bring. See crew setup too.

and always put Ammo on your secondary deploy, dont put it in primary because it only give you 1 ammo. In primary bring either First aid kit, Doctor bag, or Trip mine depend on the situation.
Perk Deck
The perk deck you use is...

Gambler
Your job is to heal teammates, so this is a must have perk deck with each ammo pick up, give health and ammo for all, while not much it still help.
Gameplay with this build
There is so much thing you need to do as a support player...
1. You need to keep both eyes on the objective. You don't need to have the highest body count, you just need to help your teammates.

In heist like Transport, you need to bring trip mine and saw to help your teammate

2. You need to keep an eye on your team health. With your "Gambler" perk deck, you can share health every 2 seconds and 50% ammo every 4 seconds from the enemies ammo drop.

Always see the health bar below, sometimes your friend need some health or some ammo

3. You need to keep an eye on the drill, saw, BFD, etc. You need to do it fast and smooth as possible. You have a kick starter skill, so hit it 1st with melee weapon, if that doesn't work repair it manualy. The autorestart drill skill is only around 30% but if it autorestart for 1st time, it will autorestart until the drill/saw is done but it takes time around 5 - 15 seconds. (EXCEPT BFD and other drill that need spare part)

I put a first aid kit in case when i repair the drill, someone want to kill me, and trip mine so cops wont mess with the drill for a moment

4. You need to keep an eye for loot (except in Crimespree), extra money bring extra exp for your team, so make every loot count.

Protect your loot with trip mine

5. Keep an eye for tazer, cloaker, and sniper. While the rest is kinda a threat, but this 3 is the worst. So when someone getting tazed or cloaked, help them by finding the source of the threat. And raise your ear for sniping sound, it so loud so you can hear if sniper is nearby. Kill it before it gives damage to you or other player.

With your nagant, you can penetrate shield easily

6. Always use F button (or any button when you adjust it) to tag special enemies. So you give information that you see special enemies. Other use is if they hide in thin cover, you can shot it with your sniper rifle. Always aim for the head!!

I just shot a sniper with my nagant, so my team dont die from it

7. Use your concussion grenade when you try to dodge enemies bullets while trying to safe your team.

Keep your eye on the drill

8. ALWAYS see and ask what your team bring to the battle. If they bring like 2 ammo bags, 2 doctor bags. Depend on the situation, you can bring either First aid kit and Trip mine to help them up. And see if that mission need any shaped charge like Transport heist...
9. You dont need to kill so much enemies, the survivability of your team is your number 1 priority.

For Primary Weapon
A. Nagant Sniper Rifle
1. You can penetrate shield with this weapon
2. You can penetrate thin walls
3. Don't use it oftenly to kill dozers, because of the ammo pickup rate
4. Use it to kill far away sniper, because of the 100% accuracy boost

B. Car-14
1. Every shot counts, because of the ammo pickup rate. Aim for the head
2. Can't penetrate anything, because it is an assault rifle.
3. Always use single firemode, Burst fire is for dozer.
4. Don't use on dozer oftenly.

For Secondary
A. Arbiter Grenade Launcher
1. This weapon is for crowd control
2. Don't use it to kill a dozer, instead use it to remove the face plating and kill it with your primary
3. Sometimes useful when fighting turret (3rd time the turret repair itself, it will became immune to explosive)

B. Saw
1. Use it to open safe deposit and certain doors.
2. Can be use on enemy, but it wont last long in the battle.
3. Can be use to make civilian intimidated so they go down. (Optional)

For Deployable
A. First Aid Kit
1. Put First aid kit near drill, saw, BFD, etc. so you or your team who repair it, don't go down while repairing.
2. Put first aid kit nearby player who need it the most.
3. Don't put First aid kit too close to each other, the uppers skill give 10 meters so it will auto heal your team within the range, try to cover an area where you will defend for some time.
4. Don't use First aid kit for personal use, share it with your teammate.

B. Doctor Bag
1. You need to keep checking, how many down your team have. When they need the most, drop some doctor bag to help them.

C. Trip Mine/Shaped Charge
1. Trip Mine is useful to tag enemies, so put it in sensor mode, and set it spawn point where enemy will spawn.
2. Trip Mine also useful to kill enemies.
3. Trip Mine is VERY USEFUL to defend things like loot, power, drill, saw, BFD, anything that cops trying to mess to. Just don't put it near civilian or you will increase your trade time.
4. Trip Mine can instanly kill dozer (Overkill difficulty or below)
5. Shaped Charge is very useful to open certain door, transport car, vault door, etc. but have limited use, so use it wisely.

D. Ammo Bag
- Keep your eye on your team ammo, if they have red number in their status below, quickly drop ammo in safe area and give them a notification that you have drop an ammo bag.

See my other guide too...
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1351921687
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1357147397
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1388414659
6 Comments
JonnyJon  [author] 6 Nov, 2021 @ 6:58am 
HUD is preference but thanks for reminding.
Jay ;3 24 Nov, 2018 @ 3:35am 
proffesional player only 'uses a cheat hud'
JonnyJon  [author] 6 Apr, 2018 @ 9:13pm 
Well Athena, just use it when you play on mayhem or below. I always used it for that difficulty :)
JonnyJon  [author] 6 Apr, 2018 @ 9:13pm 
Special thanks to CuteLittleLoli to help me making this guide :)
Athena 6 Apr, 2018 @ 10:39am 
no wonder this build doesnt work on DW, its so all over the place that it barely functions on overkill!
JonnyJon  [author] 5 Apr, 2018 @ 9:39pm 
I will add screenshot later.. :)